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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Thomas Brandon, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tattered old clothes. He has done his best to style his blonde hair to look like a famous performer. His eyes are a pleasant hazel.

Personality: He has a massive crush on the younger sibling of the Roofer who has hired him part-time. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Thomas lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: Wants to raise his children well; and his religion dominates his actions

Flaws: Ugly. Bonds: Has a crush, Religious, Family, Job. Occupation: Roofer

Voice: Hissing voice

Attributes [hide]

Thomas Brandon, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)13 (+1) 11 (+0)14 (+2)
Skills Deception +5, Insight +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 4000 sp.


Social Check DCs


Joan Soames, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a well pressed and immaculate suit (or dress). Her blonde hair is heavily combed to the right. She has green eyes and a black hat with a red feather.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Joan is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born to loving parents in a slum to the east. When money was particularly tight she was walking through alleys when she overheard a Sculptor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She tends to her Sculptor job now, and dutifully fulfills any obligations she has.

Motivation: Wishes to resurrect an old love; and wants to open a new tavern

Flaws: Sensitive. Bonds: Family, Poor, Job, In love. Occupation: Sculptor

Voice: Laughs frequently while speaking

Attributes [hide]

Joan Soames, Female Human Paladin 5
Medium (4'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)15 (+2) 17 (+3)15 (+2)
Skills Deception +5, Nature +5
Senses Passive Perception 13
Languages Common, Sylvan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp.


Social Check DCs


Hunter Nash, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. His chestnut hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to be a mercenary again

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Mentor. Occupation: Architect

Voice: Timid voice

Attributes [hide]

Hunter Nash, Male Human Paladin 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)7 (-2) 12 (+1)15 (+2)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp.


Social Check DCs


Anselm Browning, Male Human [Permalink]

Personal [hide]

Description: This man wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on his belt. He has wavy red hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He takes great joy in being the best Sailor in town.

History: A powerful wizard made him what he is. Cursed with lycanthropy at a very young age, Anselm has worked very hard to control his curse. He has worked as a Sailor like his father before him.

Motivation: Sabotage a competitor; and balancing his hectic life and new sailor responsibilities is difficult

Flaws: Disease. Bonds: Poor, Attractive, Job, Mentor. Occupation: Sailor

Voice: Speaks with back of mouth

Attributes [hide]

Anselm Browning, Male Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills History +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp.


Social Check DCs

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