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NPC Generator

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Advanced [show]


Lewis Stanford, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair is styled in orderly dreadlocks. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He struck the Mortician job and began his own company from there.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Impeccable. Flaws: Impulsive. Bonds: Military, Job. Occupation: Mortician

Voice: Pronounces difficult words wrong

Attributes [hide]

Lewis Stanford, Male Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)14 (+2) 13 (+1)16 (+3)
Skills History +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Gnoll, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Alice Crawford, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears brown trousers with white and grey striped suspenders. She wears various colorful collared shirts, she is not a threatening figure. She wears her brown hair up in a very large beehive style do. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Alice studied abroad. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Optimist, Joker, Gifted. Flaws: Insane. Bonds: Religious. Occupation: Fletcher

Voice: Speaks with lips pursed

Attributes [hide]

Alice Crawford, Female Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 15 (+2)9 (-1)
Skills Intimidation +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Backpack.


Social Check DCs


Mary Charlton, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tattered old clothes. Her long auburn hair reaches down to her waist. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She hates drow. She views them as having robbed her home of its proper glory. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Crown-heir arts, while her father instructed her in etiquette, music and courtly manner. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has comitted a past crime that haunts her to this day; and a rival would like her out of the picture

Flaws: Ugly. Bonds: Immigrant, Enemies, Rich, Criminal record. Occupation: Crown-heir

Voice: Loud with bravado

Attributes [hide]

Mary Charlton, Female Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Athletics +4, History +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. Rock crystal (50 gp).


Social Check DCs


Ida Blythe, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a simple burlap shirt and baggy pants. She conceals her hammer with her veritable burlap sack of a shirt. She sports a flattop hair cut. Her amber eyes are slightly larger than normal.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Ida was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She married young, but lost her spouse to brigands. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge

Ideals: Fighting. Flaws: Depressed. Bonds: Enemies, Nature, Poor. Occupation: Fletcher

Voice: Italian accent

Attributes [hide]

Ida Blythe, Female Human Paladin 5
Medium (4'7") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)14 (+2) 11 (+0)13 (+1)
Skills Intimidation +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs

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