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NPC Generator

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Advanced [show]


Sarah Wellington, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'10" and wears a green costume with the symbols of magic on her torso. Her chestnut hair is still thick. She has gleaming, smiling blue eyes.

Personality: She snorts whenever she laughs or is feeling confident. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Sarah took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She ran away from her former home and has been making her living as a Glassblower for the past few years.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Philantrophist, Gifted. Bonds: Job, Adventurer. Occupation: Glassblower

Voice: Dutch accent

Attributes [hide]

Sarah Wellington, Female Human Paladin 5
Medium (4'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)11 (+0) 13 (+1)14 (+2)
Skills Investigation +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Rock crystal (50 gp).


Social Check DCs


Balimaar Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His red hair is styled in orderly dreadlocks. He is baby faced.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Rich. Occupation: Interpreter

Voice: Breathy voice

Attributes [hide]

Balimaar Marlowe, Male Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)17 (+3) 9 (-1)11 (+0)
Skills Athletics +4, Religion +6
Senses Passive Perception 9
Languages Common, Auran, Draconic, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Nash, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and has the majority of his body covered in plate. His left hand appears badly burned and disfigured. He has a red handlebar mustache and slicked back red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Abrasive and pushy, he has a hard time making friends. As long as the job gets done he does not care how it got done.

History: Born to a Doctor, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Hugh and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he seems to be bored by most things

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor. Occupation: Bounty Hunter

Voice: Italian accent

Attributes [hide]

Hugh Nash, Male Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)15 (+2) 14 (+2)12 (+1)
Skills Nature +5, Performance +4
Senses Passive Perception 12
Languages Common, Draconic, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 pp. Black opal (1100 gp). Jade (40 gp).


Social Check DCs


Juliana Atterton, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman prefers to wear flannel, and a wedding ring on her left hand. She wears her white hair down. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Always inclined to offer people food she seems plenty friendly. She can't help but pocket interesting objects she comes across

History: She was born to a pair of big game hunters, but was frequently ill as a child. Like her mother and her brother before her, after school she went straight into learning to become a Carter. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Expand her business; and seeks redemption

Ideals: Philantrophist. Flaws: Disease. Bonds: In love, Criminal record, Job. Occupation: Carter

Voice: Italian accent

Attributes [hide]

Juliana Atterton, Female Human Paladin 5
Medium (4'11") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)5 (-3) 11 (+0)13 (+1)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. Tiger eye turquoise (12 gp). Iolite (40 gp). Sardonyx (40 gp). Zircon (40 gp). 1 Minor magic item.


Social Check DCs

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