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NPC Generator

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Advanced [show]


Cecily Lindsey, Female Human [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears a yellow tunic with grey highlights, and long yellow pants that bunch up around her shoes. Her skin is also unnaturally pale. Her auburn hair is braided into rings. This violet eyed southerner is not easily forgotten.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a ruthless business woman, a trait she acquired from her father.

History: Born to a pair of adventurers, Cecily grew up listening to her father's many stories. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She tends to her Ruler job now, and dutifully fulfills any obligations she has.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she desires power and/or immortality

Ideals: Entrepeneur. Flaws: Ugly, Greedy. Bonds: Job, Adventurer, Immigrant. Occupation: Ruler

Voice: Low rumbling, strings words together

Attributes [hide]

Cecily Lindsey, Female Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)17 (+3) 17 (+3)10 (+0)
Skills Insight +6, Stealth +3
Senses Passive Perception 13
Languages Common, Sylvan, Celestial, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 sp. Iolite (60 gp). Sardonyx (60 gp). Obsidian (5 gp).


Social Check DCs


Adelard Harley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His black hair is long and unkept. His eyes are a pleasant blue.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He takes great joy in being the best Assassin in town.

History: He was raised in a desert tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To be a Fletcher again.

Flaws: Ugly, Shy. Bonds: Job, Nature, Has a crush. Occupation: Assassin

Voice: Prounounces S like Z

Attributes [hide]

Adelard Harley, Male Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)9 (-1) 16 (+3)13 (+1)
Skills Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs


Maynild Shelby, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She typically wears green cloth garments or leather armor. She wears a wide-brimmed hat to cover her moderate length brown hair. She has gleaming, smiling blue eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She never wears the same outfit twice, unless she absolutely has to.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. At a young age her mother died while driving off some dire rats. Her father being the stubborn sort decided to stay and helped train her in nunchaku use. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Many dire rats want her driven away; and someone believes her a fraud

Ideals: Artistic, Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Barkeep

Voice: Low range voice

Attributes [hide]

Maynild Shelby, Female Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)16 (+3) 11 (+0)16 (+3)
Skills Investigation +6, Nature +6
Senses Passive Perception 10
Languages Common, Ignan, Sylvan, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. Aquamarine (500 gp). Rock crystal (80 gp). 1 Minor magic item.


Social Check DCs


John Dudley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears a lot of dark rich colors, with gold accents. He has done his best to style his white hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born the only child of a wealthy merchant. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. John's father didn't care for him much, and the feeling was mutual. After a long history of fighting, John and his spouse have recently divorced.

Motivation: To end his boredom.

Ideals: Entrepeneur. Flaws: Mundane, Antagonistic. Bonds: Attractive, Military. Occupation: Mortician

Voice: Dutch accent

Attributes [hide]

John Dudley, Male Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)9 (-1) 13 (+1)17 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 90 pp. Sard (30 gp). Eye agate (10 gp). Chrysoberyl (130 gp). Golden yellow topaz (1200 gp). 3 Smokesticks. 3 Acid flasks.


Social Check DCs

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