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NPC Generator

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Advanced [show]


Geoffrey Carlisle, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tan vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his tan boots flare out at the collars, and is pretty ugly. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his father out around the business and became quite the natural. He has worked as a Dyer like his father before him.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Dyer

Voice: Smooth and feminine

Attributes [hide]

Geoffrey Carlisle, Male Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)9 (-1) 12 (+1)10 (+0)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. Carnelian (80 gp).


Social Check DCs


Susannah Blankley, Female Human [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She is dressed in an above average manner. She has styled her auburn hair well, parting it to the left. She wears a mask on her face.

Personality: She snorts whenever she laughs or is feeling confident. Flattery will make her almost putty in your hands.

History: Born in the west to a Bricklayer, Susannah learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Several ex partners dislike her way of doing things and want revenge; and wants to open a new tavern

Flaws: Selfish. Bonds: Attractive, Job, In love, Enemies. Occupation: Bricklayer

Voice: Relaxed voice

Attributes [hide]

Susannah Blankley, Female Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)10 (+0) 17 (+3)8 (-1)
Skills Performance +2, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jane Stanford, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a faded coat and loose pants complete with small hat. Her red hair is cut jaggedly and amateurishly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Jane hails from a village terrorized by giants. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Several ex partners dislike her way of doing things and want revenge; and a strong sense of loyalty to human people

Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Adventurer, Enemies. Occupation: Miner

Voice: Spits and sputters

Attributes [hide]

Jane Stanford, Female Human Paladin 5
Medium (4'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)15 (+2) 18 (+4)8 (-1)
Skills Animal Handling +7, History +5
Senses Passive Perception 14
Languages Common, Abyssal, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 700 gp. Gold and topaz bottle stopper cork (1500 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Miles Redfield, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears yellow trousers with violet and blue striped suspenders. He wears various colorful collared shirts. His golden hair is lengthy and is close to two feet long. He has several tiny ruby earrings on each ear.

Personality: A deeply religious man he believes everything happens for a reason. The war was a terrible time for him, and Miles does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Sold as a small child to a necromancer, Miles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Depressed. Bonds: Rich, Religious, Military, Mentor. Occupation: Roofer

Voice: growls and snarls, animalistic

Attributes [hide]

Miles Redfield, Male Human Paladin 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)15 (+2) 10 (+0)12 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. Malachite (13 gp). Brown-green garnet (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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