Isabella Livingstone, Female Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is typically in her Assassin uniform. Her white hair, when down, is lengthy. Her amber unseeing eyes seem to look past you.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She is the product a well kept family trust fund and as such has never really known need. A freak accident while working with her Barber mother left her crippled. She has drifted from career to career and currently works as a Assassin.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Justice. Flaws: Disease, Mundane. Bonds: Job, Rich. Occupation: Assassin
Voice: Relaxed voice
Attributes [hide]
Medium (4'9") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Auran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Peridot (70 gp). Rock crystal (70 gp).
Anselm Kent, Male Human [Permalink]
Personal [hide]
Description: A 5'9" northern man, he typically wears blue cloth garments or leather armor. His hair is always cut to a buzz. His hazel eyes are passionate and lively.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anselm is combative with any and all who dare try his patience in the slightest.
History: The child of a Tanner, who enjoyed hunting, Anselm was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Since then, he has sought to make the best of life.
Motivation: To be a Tanner again; and retire the richest man in the north
Ideals: Justice, Entrepeneur, Optimist. Bonds: Nature, Job. Occupation: Hunter
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold dragon comb with red garnet eye (1400 gp). Silver ewer (20 gp). Solid gold idol (300 gp).
Emma Dudley, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a black shirt with thin blue vertical stripes and black pants. She has silver hair. Her eyes are brown and she is always smoking a pipe.
Personality: Emma speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is obsessed with a lost civilization.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She's looking for her big break.
Ideals: Athletic, Impeccable, Artistic. Flaws: Insane. Bonds: Adventurer. Occupation: Junk Dealer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 58 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 11 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 sp. Obsidian (11 gp). Golden yellow topaz (1200 gp).
Cory Hayden, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears tight fitting clothing which further accentuates his frame. His hair is silver and very short. His blue eyes dart from person to person.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents enrolled him in a Paladin school at a young age so that he could practice his druidic talents. He has recently gotten a pet goose that steals things from people.
Motivation: He wants nothing more than to rejoin the army; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Justice, Gifted. Bonds: Attractive, Poor, Criminal record, Military. Occupation: Roofer
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 800 gp. Freshwater pearl (6 gp). Peridot (40 gp). Jasper (40 gp). Blue sapphire (1400 gp).
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