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NPC Generator

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Trey Clifford, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears just a green suit. He wears his auburn hair up. His eyes are green.

Personality: Aggressive, abrasive, and angry, Trey embodies much of what other species detest in the Humans. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Trey never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Adventurer, In love. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Trey Clifford, Male Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 16 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)17 (+3) 12 (+1)13 (+1)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Marley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His tied-back hair is white. His eyes are likewise hazel.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Don grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Don. He moves from town to town, unable to find a place to settle.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice. Flaws: Ugly, Insomniac. Bonds: Criminal record, Immigrant. Occupation: Scribe

Voice: Switch between two voices

Attributes [hide]

Don Marley, Male Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)17 (+3) 13 (+1)9 (-1)
Skills Religion +6
Senses Passive Perception 11
Languages Common, Sylvan, Halfling, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp.


Social Check DCs


Raymond Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He is portly but not overly obese. His golden hair is cut jaggedly and amateurishly. He has gleaming, smiling amber eyes.

Personality: He can speak with the recently deceased. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His divine abilities were realized during a raid on his village. He has set out to sabotage the competition.

Motivation: Several ex partners dislike his way of doing things and want revenge; and balancing his hectic life and new herbalist responsibilities is difficult

Ideals: Gifted. Bonds: Job, Rich, Enemies. Occupation: Herbalist

Voice: Jittery and nervous

Attributes [hide]

Raymond Windsor, Male Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)9 (-1) 13 (+1)11 (+0)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. Brown-green garnet (60 gp). Malachite (15 gp). 1 Minor magic item.


Social Check DCs


Rolf Carlton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. He wears his black hair down. His amber eyes are slightly larger than normal.

Personality: He exudes charisma. He is a tour de force of persuasion. He is an amazing painter.

History: He was born blind and as such lacked many opportunities for work. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted divine powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out; and marry his brother to traveling adventurers

Ideals: Gifted. Flaws: Disease, Racist. Bonds: Attractive, Slave. Occupation: Farmer

Voice: Hard of hearing, loud

Attributes [hide]

Rolf Carlton, Male Human Paladin 5
Medium (6'6") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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