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NPC Generator

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Advanced [show]


Ella Garfield, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her silver hair is heavily combed to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in a small village she learned the ways of the warrior from her father. Her parents enrolled her in a Paladin school at a young age so that she could practice her arcane talents. She has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Entrepeneur, Fighting. Bonds: Attractive. Occupation: Carpenter

Voice: Jamaican accent

Attributes [hide]

Ella Garfield, Female Human Paladin 5
Medium (4'10") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)14 (+2) 15 (+2)16 (+3)
Skills Animal Handling +5, Investigation +5
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Alice York, Female Human [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She keeps her long red hair kept up in a rat tail. Her hazel eyes are passionate and lively.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Antagonistic. Bonds: Attractive, Rich, Military. Occupation: Tanner

Voice: Hard of hearing, loud

Attributes [hide]

Alice York, Female Human Paladin 5
Medium (4'11") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)9 (-1) 18 (+4)11 (+0)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 40000 cp. Rhodochrosite (15 gp). Onyx (80 gp). 1 Minor magic item.


Social Check DCs


Elizabeth Chatham, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she dresses well, typically a more casual-formal manner. Her chestnut hair is cut jaggedly and amateurishly. She has several tiny ruby earrings on each ear.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was always very intelligent and has formed a secret society of specialists.

Motivation: Her religion dominates her actions; and she has money and likes to spend it

Flaws: Emotional, Secretive. Bonds: Attractive, Rich, Religious. Occupation: Interpreter

Voice: Nasally tone

Attributes [hide]

Elizabeth Chatham, Female Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 16 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)14 (+2) 15 (+2)16 (+3)
Skills Investigation +5, Stealth +4
Senses Passive Perception 12
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Trey Beverly, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears bulky green painted plate armor. He is an epitome of beauty. His long brown hair is drawn into a two foot long braid. His eyes are violet and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Trey and his spouse have recently divorced.

Motivation: He is content; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Spice Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Trey Beverly, Male Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 9 (-1)14 (+2)
Skills Nature +5, Stealth +5
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs

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