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NPC Generator

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Advanced [show]


Drogo Wentworth, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tattered old clothes. His red hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes are slightly larger than normal.

Personality: He is calm most of the time but flees social interaction. He has all his life been fascinated with poetry.

History: Drogo hails from a village terrorized by illithids. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Enemies, Adventurer. Occupation: Apothecary

Voice: Low and grunting

Attributes [hide]

Drogo Wentworth, Male Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)14 (+2) 13 (+1)10 (+0)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp.


Social Check DCs


Charles Badger, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. He is portly but not overly obese. He has moderate length brown hair. He has green eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: The child of a Hunter, who enjoyed hunting, Charles was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To get a good night's sleep; and to reunite with his absent father

Ideals: Passionate, Artistic, Entrepeneur. Flaws: Insomniac. Bonds: Nature. Occupation: Glassblower

Voice: Forgets to breathe while speaking

Attributes [hide]

Charles Badger, Male Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)10 (+0) 14 (+2)10 (+0)
Skills Animal Handling +5, Athletics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Sapphire pendant on gold chain (1600 gp). Sapphire pendant on gold chain (1600 gp). Gold and topaz bottle stopper cork (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).


Social Check DCs


Elizabeth Cotton, Female Human [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and is dressed in a clean blue cloak covering her clean studded leather. Her skin is also unnaturally pale. She has a very tight haircut. Her violet eyes dart from person to person to random spaces in the air.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Sold as a small child to a slaver, Elizabeth was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She's since become an addict/alcoholic.

Motivation: She's repulsed by the PC; and she loathes her own lifestyle

Flaws: Ugly, Shy, Antagonistic, Addict. Bonds: Mentor. Occupation: Jeweler

Voice: Rolls R's

Attributes [hide]

Elizabeth Cotton, Female Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Auran, Giant
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp.


Social Check DCs


Robert Garfield, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He is perpetually draped in fineries, but all of this concealed by his earthly robes., and his gloved hand is found clutching a scimitar. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are a pleasant blue.

Personality: While he acts the brute, he is far gentler than he would appear. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Bonds: Attractive, Adventurer, Religious, Enemies. Occupation: Healer

Voice: Speaks in third person

Attributes [hide]

Robert Garfield, Male Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)10 (+0) 13 (+1)16 (+3)
Skills Arcana +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. A small bag of saffron. (40 gp). Gold and topaz bottle stopper cork (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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