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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Beatrice Shipley, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she is dressed in earthy colors with a black and blue handkerchief worn on her left side. Her hair is long and blonde with streaks of golden, and is pulled back with small black clips. She wears large thick round spectacles.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She invites people to come help in her community garden.

History: The child of a Glassblower, who enjoyed hunting, Beatrice was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She is searching for what she claims is her rightful reward.

Motivation: A deep hatred of illithids; and to reunite with her old friends

Ideals: Impeccable, Philantrophist. Bonds: Nature, Adventurer, Enemies. Occupation: Cook

Voice: Sighs a lot, exhausted

Attributes [hide]

Beatrice Shipley, Female Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)12 (+1) 17 (+3)16 (+3)
Skills Intimidation +6, Medicine +6
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40 pp. 1 Masterwork Common Melee.


Social Check DCs


Ernest Haley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. Beneath his clothing is a huge mess of scar tissue. His silver hair is kept up in a ponytail inside a broad hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He enjoys reading and quiet.

History: Born to a Barkeep, his father struggled to pay the bills. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. In the meantime he has taken over work as a Tailor and occasionally as a mercenary.

Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world

Ideals: Logical. Flaws: Insane, Terse. Bonds: Slave, Poor. Occupation: Tailor

Voice: Slow speaker

Attributes [hide]

Ernest Haley, Male Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)9 (-1) 15 (+2)14 (+2)
Skills Athletics +3, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp.


Social Check DCs


Bertram Graeme, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears many layers of old clothing at all times. He is tall, broad shouldered and powerfully built. He wears his red hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of a Armorer, who enjoyed hunting, Bertram was taken on many hunting expeditions. He dropped out of school before completing his studies. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets.

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Poor, Guardian, Nature. Occupation: Bowyer

Voice: Excited and jittery

Attributes [hide]

Bertram Graeme, Male Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 11 (+0)17 (+3)
Skills Athletics +3, Religion +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp.


Social Check DCs


Hugh Branson, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a brown costume with the symbols of strength on his torso. His long black hair reaches down to his waist. His eyes are brown and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Hugh isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born into a rich family. In his 16th year, his parents were killed by a dire rats raid, leaving Hugh alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: A deep hatred of dire rats.

Ideals: Impeccable, Artistic. Bonds: Attractive, Rich, Enemies. Occupation: Sculptor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hugh Branson, Male Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 6 (-2)14 (+2) 17 (+3)18 (+4)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Sylvan, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1000 sp. Sardonyx (20 gp). Azurite (6 gp). Azurite (6 gp).


Social Check DCs

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