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NPC Generator

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Advanced [show]


Griselda Altham, Female Human [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has wavy red hair. She is baby faced.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Griselda was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bather work with an outfit from a few towns over. Bather work suited her well, and with each successful project, she earned more gold and more respect from her peers. Since then, she has sought to make the best of life.

Motivation: Human compassion; and she'd like to take her coworkers down a peg

Ideals: Optimist. Flaws: Impulsive, Racist. Bonds: Job, Poor. Occupation: Bather

Voice: Dutch accent

Attributes [hide]

Griselda Altham, Female Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)15 (+2) 8 (-1)13 (+1)
Skills Religion +5, Survival +2
Senses Passive Perception 9
Languages Common, Terran, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. 1 Darkwood Buckler. 1 Full Plate. 1 Banded mail. 1 Full Plate.


Social Check DCs


Susannah Kensley, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many blue ritualistic tattoos. She dresses well, typically a more casual-formal manner. Her blonde hair is cut short with large spiked bangs in the front. She tend to wears goggles to shield her eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is harsh and unforgiving.

History: Susannah was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of goblins

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Enemies. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Susannah Kensley, Female Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Celestial, Auran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Bloodstone (30 gp). Tourmaline (160 gp). 1 Minor magic item.


Social Check DCs


Millicent Addington, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is typically in her Performer uniform. Her tied-back hair is black. She tend to wears goggles to shield her eyes.

Personality: A deeply religious woman she believes everything happens for a reason. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born on a small isolated farm. Millicent was born on a far eastern mountains where she grew up under the tutelage of her mother, an expert Performer. She moves from town to town, unable to find a place to settle.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Impeccable. Bonds: Job, Religious, Nature, Immigrant. Occupation: Performer

Voice: Nasally tone

Attributes [hide]

Millicent Addington, Female Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Intimidation +4, Nature +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Katherine Hadlee, Female Human [Permalink]

Personal [hide]

Description: She wears a black vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her black boots flare out at the collars. She is physically well-built. She has moderate length chestnut hair. Her eyes are green and she is always smoking a pipe.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Her father raised her in a mountain cabin. Katherine was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Katherine decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Weaver kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She wants to meet her childhood hero; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Flaws: Impulsive. Bonds: Nature, Criminal record, Adventurer. Occupation: Weaver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Katherine Hadlee, Female Human Paladin 5
Medium (4'7") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)13 (+1) 16 (+3)14 (+2)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp.


Social Check DCs

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