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NPC Generator

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Lvl.
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Advanced [show]


Bernard Adley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears dark leathers with embroidery. His blonde hair is singed and shortened. This gray eyed easterner is not easily forgotten.

Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He struck the Marshal job and began his own company from there.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and he'd like to take his coworkers down a peg

Flaws: Ugly. Bonds: Job, Immigrant, Family. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Bernard Adley, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)14 (+2) 12 (+1)10 (+0)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 11
Languages Common, Draconic, Auran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs


Rolf Beitz, Male Human [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents. He is muscular with a powerful set of arms. His hair is short and red. His eyes are violet and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He feeds upon the attention of others.

History: Born to a pair of adventurers, Rolf grew up listening to his mother's many stories. He worked as a nervous Healer and found it very stressful. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: Nothing but the best is good enough for him; and he has passion for adventuring and risk

Ideals: Joker, Impeccable. Bonds: Attractive, Adventurer, Job. Occupation: Healer

Voice: German accent

Attributes [hide]

Rolf Beitz, Male Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)9 (-1) 11 (+0)17 (+3)
Skills Intimidation +6, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. Deep green spinel (90 gp). Citrine (20 gp). Deep green spinel (90 gp).


Social Check DCs


Anselm Webley, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Armorer uniform. He has a moderate pudge and is not very fit. He keeps his long golden hair kept up in a rat tail. He has a dull look in his blue eyes.

Personality: He is very quiet and rarely speaks above a whisper. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Anselm was born the youngest of three triplets. Like his father and his brother before him, after school he went straight into learning to become a Armorer. He then took over the family business and is one of the better Armorer for hire.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Flaws: Shy. Bonds: Job, Religious, Family, Enemies. Occupation: Armorer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anselm Webley, Male Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 7 (-2)7 (-2)
Skills Investigation +3, Performance +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Graham, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. His skin is fair and his fingers are delicate and long. He has dyed his greying red hair a little too much giving a sharp red color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Kody grew up listening to his mother's many stories. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and find a way to reverse the transformation of his sister

Ideals: Optimist, Justice. Bonds: Attractive, Adventurer, Debt, Family. Occupation: Painter

Voice: High pitched and raspy

Attributes [hide]

Kody Graham, Male Human Paladin 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)9 (-1) 12 (+1)15 (+2)
Skills Arcana +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp.


Social Check DCs

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