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NPC Generator

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Advanced [show]


Oriel Marlee, Female Human [Permalink]

Personal [hide]

Description: She wears white painted combat armor at almost all times. She carries a battered ceremonial dagger and tarnished hand crossbow as well. Her long brown hair is drawn into a two foot long braid. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is skeptical of what others tell her and is slow to trust.

History: Born to a pair of adventurers, Oriel grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants to meet her childhood hero

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Adventurer. Occupation: Fletcher

Voice: Speaks with back of mouth

Attributes [hide]

Oriel Marlee, Female Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)5 (-3) 15 (+2)13 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Zircon (80 gp). Moss agate (8 gp). Chalcedony (80 gp).


Social Check DCs


Mary Wentworth, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a well pressed and immaculate suit (or dress). Her golden hair is cut short with large spiked bangs in the front. Her hazel eyes are passionate and lively.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. The war was a terrible time for her, and Mary does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born a particularly ugly child, much to the horror of her parents. Her father was a soldier and died while she was still young. Mary was left her father's suit of armor and trained in its use and care. She has worked as a Sculptor like her father before her.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Flaws: Ugly, Disease, Depressed. Bonds: Poor, Military. Occupation: Sculptor

Voice: Rolls R's

Attributes [hide]

Mary Wentworth, Female Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)7 (-2) 9 (-1)10 (+0)
Skills Performance +3, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Moss agate (9 gp). Zircon (60 gp). Red-brown spinel (70 gp). Lapis lazuli (9 gp).


Social Check DCs


Jane Chatham, Female Human [Permalink]

Personal [hide]

Description: This woman tends to wear a white poncho over her likewise colored trousers and shirt, and sports empty pouches on her belt. Her long white hair reaches down to her waist. Her eyes, though not visible through her cowl, are gray.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Jane has worked very hard to control her curse. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She seems to be bored by most things; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Disease, Antagonistic, Mundane. Occupation: Dilettante

Voice: growls and snarls, animalistic

Attributes [hide]

Jane Chatham, Female Human Paladin 5
Medium (4'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)10 (+0) 18 (+4)12 (+1)
Skills Animal Handling +7, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Sybil Lancaster, Female Human [Permalink]

Personal [hide]

Description: She usually wears her blue robe and has her falchion always slung over her shoulder. She is portly but not overly obese. She has a long red ponytail with little hanging trinkets. This gray eyed westerner is not easily forgotten.

Personality: She exudes charisma. She is a tour de force of persuasion. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: From birth she was tutored by a cruel and relentless mentor. She worked as a nervous Miller and found it very stressful. She inherited the family business which she has now maintained for 9 years.

Motivation: Nothing but the best is good enough for her; and sabotage a competitor

Ideals: Impeccable. Bonds: Attractive, Immigrant, Mentor, Job. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Sybil Lancaster, Female Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)11 (+0) 8 (-1)9 (-1)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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