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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gerald Copeland, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His brown hair, when down, is lengthy. His eyes are hazel and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born to a Herbalist, his mother struggled to pay the bills. In his 15th year, his parents were killed by a illithids raid, leaving Gerald alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic. Bonds: Immigrant, Poor, Enemies, Religious. Occupation: Dyer

Voice: Smoker's lung

Attributes [hide]

Gerald Copeland, Male Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)7 (-2) 11 (+0)14 (+2)
Skills Arcana +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp.


Social Check DCs


Patrick Mitchell, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is portly but not overly obese. He has styled his golden hair well, parting it to the right. His brown eyes peer out from beneath his deerstalker brown hat.

Personality: His tongue was cut out and he uses sign language. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He is searching for what he claims is his rightful reward.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Adventurer, Family. Occupation: Fletcher

Voice: Spanish accent

Attributes [hide]

Patrick Mitchell, Male Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)8 (-1) 14 (+2)11 (+0)
Skills Insight +5, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joan Tatum, Female Human [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a well pressed and immaculate suit (or dress). Her black hair, when down, is lengthy. She wears an eyepatch.

Personality: Joan wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was raised in a plains tribe. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Armorer

Voice: Creaky witch voice

Attributes [hide]

Joan Tatum, Female Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 17 (+3)11 (+0)
Skills Insight +6, Intimidation +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Tiger eye turquoise (13 gp). Fiery yellow corundum (800 gp).


Social Check DCs


Sarah Shirley, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'4" and very much looks the part of a Glassblower. She wears a colorful flower in her blonde hair. She is baby faced.

Personality: While she acts the brute, she is far gentler than she would appear. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: Sarah was born with her father's beautiful face. She was an apprentice working in her father's forge. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting, Artistic, Logical. Bonds: Job, Attractive. Occupation: Glassblower

Voice: Uses lots of figures of speech

Attributes [hide]

Sarah Shirley, Female Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)18 (+4) 14 (+2)13 (+1)
Skills Acrobatics +5, Nature +7
Senses Passive Perception 12
Languages Common, Infernal, Orc, Draconic, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Blue sapphire (600 gp). Amethyst (140 gp). Blue sapphire (600 gp). Fiery yellow corundum (600 gp).


Social Check DCs

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