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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Helen Alston, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. She keeps her chestnut hair in a flapper bob. She wears a mask on her face.

Personality: She acts crazy and hedonistic. She plays an instrument quite well.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. By chance she met her brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of her brother; and she is compelled to act according to her religious beliefs

Ideals: Artistic, Gifted. Flaws: Hedonist. Bonds: Family, Religious. Occupation: Stableman

Voice: Slurs words

Attributes [hide]

Helen Alston, Female Human Paladin 5
Medium (4'9") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)13 (+1) 16 (+3)8 (-1)
Skills Deception +2, Survival +6
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs


Dustin Brandon, Male Human [Permalink]

Personal [hide]

Description: He sports white clothing, slightly heavier than average wear. His golden hair is thinning but still full. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He snorts whenever he laughs or is feeling confident. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was a soldier and died while he was still young. Dustin was left his father's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Ugly, Greedy. Bonds: Rich, Military. Occupation: Adventurer

Voice: Deep voice with rolling R's

Attributes [hide]

Dustin Brandon, Male Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)5 (-3) 11 (+0)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp.


Social Check DCs


Bernard Ainsley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. He is bald on top and has large white tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.

Personality: He is irascible and easily irritated. The war was a terrible time for him, and Bernard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Bernard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Bernard and his spouse have recently divorced.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Depressed. Bonds: Poor, Military. Occupation: Roofer

Voice: Hard of hearing, loud

Attributes [hide]

Bernard Ainsley, Male Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp.


Social Check DCs


Peter Heiser, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears rags and sports a simple walking cane. His hair is silver and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is overprotective of those who hire his services. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and a deep hatred of illithids

Ideals: Athletic. Flaws: Insomniac, Ugly. Bonds: Poor, Guardian, Enemies. Occupation: Navigator

Voice: Smoker's lung

Attributes [hide]

Peter Heiser, Male Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 10 (+0)12 (+1)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 10000 cp. Brown-green garnet (120 gp). Smoky quartz (30 gp). Brown-green garnet (120 gp). 1 Climber’s kit. 1 Backpack.


Social Check DCs

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