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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Elizabeth Hailey, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears her black hair down. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She loves telling others what to do and how they should feel about things. She is able to make almost anything out of random pieces of junk.

History: Elizabeth was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her childhood dream was to be a Farmer, but she was a colossal failure. She has drifted from career to career and currently works as a Bricklayer.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is her passion

Ideals: Opinionated, Gifted. Bonds: Poor, Job, Adventurer. Occupation: Bricklayer

Voice: Speaks through clenched teeth

Attributes [hide]

Elizabeth Hailey, Female Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)10 (+0) 15 (+2)15 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 pp. Deep green spinel (120 gp). Jet (120 gp). Red-brown spinel (120 gp).


Social Check DCs


Tim Camden, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a grey coat over a red low-cut shirt, and a top hat upon his head. He has styled his brown hair well, parting it to the left. His ears are large.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with finding treasure.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant. Occupation: Masseuse

Voice: Speaks with back of mouth

Attributes [hide]

Tim Camden, Male Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)9 (-1) 15 (+2)16 (+3)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 70 pp.


Social Check DCs


Alice Bradshaw, Female Human [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. Her attire stands in sharp contrast to her pickaxe, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her white hair is kept up in a ponytail inside a top hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. Further she is a bit of a stoner and is frequently out of it.

History: She was born several months after her father was called into army service. When Alice reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Insane, Addict. Bonds: Attractive, Military. Occupation: Merchant

Voice: Australian accent

Attributes [hide]

Alice Bradshaw, Female Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)14 (+2) 14 (+2)5 (-3)
Skills Arcana +5, Medicine +5
Senses Passive Perception 12
Languages Common, Terran, Goblin
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 pp. Azurite (12 gp). Black pearl (200 gp). Malachite (12 gp).


Social Check DCs


Miles Harper, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. He tends to his Merchant job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult.

Ideals: Gifted. Flaws: Ugly, Impulsive, Disease. Bonds: Job. Occupation: Merchant

Voice: Shortens vowels

Attributes [hide]

Miles Harper, Male Human Paladin 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 16 (+3)9 (-1) 10 (+0)8 (-1)
Skills Performance +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 2000 sp. Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Magnifying glass. 1 Masterwork Thieves’ tools. 1 Bullseye lantern. 1 Masterwork Musical instrument.


Social Check DCs

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