Elizabeth Tinley, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a robe, a symbol of death around her neck, and a hand crossbow on her belt. Her white hair is thinning but still full. Her hazel eyes are passionate and lively.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is lazy and tries to find solutions quickly.
History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Elizabeth was left her mother's suit of armor and trained in its use and care. She used her abilities to trick people and travel the world for free.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has decided she is irredeemable
Ideals: Fighting, Joker. Flaws: Lazy. Bonds: Military, Criminal record. Occupation: Mercenary
Voice: Thin and wheezing
Attributes [hide]
Medium (4'9") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 13 (+1) | 7 (-2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Hunter Rylan, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears silk and lounges about seductively. He keeps his long white hair kept up in a rat tail. He has gleaming, smiling brown eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He comes from a rich western family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To unite with his brother; and he is greedy
Ideals: Athletic, Joker, Gifted. Bonds: Attractive, Rich. Occupation: Soapmaker
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Henry Morton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he very much looks the part of a Mortician. His hair is chestnut and very short. He wears an eyepatch.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now owns his own business.
Motivation: Expand his business; and further expansion of business
Flaws: Ugly, Terse, Antagonistic. Bonds: Job, Rich. Occupation: Mortician
Voice: Jittery and nervous
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 18 (+4) | 9 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Gold and topaz bottle stopper cork (400 gp).
Mary Stapleton, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 5'4". She wears a simple brown robe with grey stripes complete with hood, and her gloved hand is found clutching a shortbow. Her chestnut hair is drawn into a tight pony tail with a cross scrunchie. Her eyes are hazel and beady.
Personality: A skeptical and narcissistic woman, Mary's first love is herself. Her second love is also herself. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was raised in a plains tribe. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Impeccable, Fighting. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Shoemaker
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 17 (+3) | 13 (+1) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


