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Advanced [show]


Geoffrey Brixton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His blonde hair is heavily combed to the left. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Geoffrey was raised in a hard working conservative environment. A gifted student he started as a Actor, but he got bored and became a Performer. He has drifted from career to career and currently works as a Performer.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to be a actor again

Flaws: Addict, Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Performer

Voice: Uses lots of figures of speech

Attributes [hide]

Geoffrey Brixton, Male Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 7
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 15 (+2)6 (-2) 15 (+2)16 (+3)
Skills Deception +6, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 90 pp. Lapis lazuli (12 gp). Rose (60 gp). Rhodochrosite (12 gp). Red spinel (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is unkempt and raggedy. This green eyed northerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Bather and was forced into it by his family; and wants to raise his children well

Flaws: Ugly, Disease. Bonds: Poor, Family, Immigrant. Occupation: Bather

Voice: American accent

Attributes [hide]

Miles Beckwith, Male Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)10 (+0) 9 (-1)13 (+1)
Skills Insight +2, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Aquamarine (1200 gp). Violet garnet (1200 gp). Lapis lazuli (14 gp). Amber (70 gp).


Social Check DCs


Frederick Gracey, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in grey turtlenecks beneath a black coat with grey slacks. His silver hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with a spirit at a very young age, Frederick has worked very hard to control his curse. During his travels, Frederick and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Frederick discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Frederick fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Servant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Frederick Gracey, Male Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)14 (+2) 13 (+1)17 (+3)
Skills Persuasion +6, Religion +5
Senses Passive Perception 11
Languages Common, Sylvan, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. Sard (40 gp). Jasper (40 gp). Star rose quartz (40 gp). Red spinel (140 gp).


Social Check DCs


Anne Harley, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy blonde stubble. She wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a hunchback. Her blonde hair is cut short with large spiked bangs in the front. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her job bores her to no end. She has decided to make it more interesting.

History: Born to a pair of adventurers, Anne grew up listening to her father's many stories. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Anne grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anne. She is searching for what she claims is her rightful reward.

Motivation: Seeks redemption; and obtaining odd cultural human artifacts is her passion

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Adventurer, Criminal record. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Anne Harley, Female Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)11 (+0) 10 (+0)15 (+2)
Skills Athletics +3, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1000 sp.


Social Check DCs

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