Kassoon
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NPC Generator

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Advanced [show]


Theobald Tinley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His black hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is overprotective of those who hire his services. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the south to a Spy, Theobald learned a great deal about his father's area of expertise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Insane. Bonds: Guardian, Nature, Job. Occupation: Spy

Voice: Smooth and feminine

Attributes [hide]

Theobald Tinley, Male Human Paladin 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Performance +5, Stealth +1
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Coral (110 gp). Fire opal (400 gp).


Social Check DCs


Shane Southey, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man has the majority of his body covered in plate. His hair is long and red with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. His ears are large.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is skeptical of what others tell him and is slow to trust.

History: He served in the navy to pay for his family's outstanding loans. When Shane reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted druidic powers by his dying sister.

Motivation: He seems to be bored by most things; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Military. Occupation: Sculptor

Voice: High pitched, excited

Attributes [hide]

Shane Southey, Male Human Paladin 5
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Persuasion +3, Stealth +6
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Axton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a faded coat and loose pants complete with feathered hat. He has a very tight haircut. His eyes are green.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved out north to avoid the crime he committed. Being a Fisher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Retire the richest man in the south; and he has decided he is irredeemable

Ideals: Athletic, Entrepeneur, Gifted. Flaws: Shy. Bonds: Criminal record. Occupation: Fisher

Voice: Cold and demanding tone

Attributes [hide]

Bertram Axton, Male Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)14 (+2) 17 (+3)12 (+1)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. Freshwater pearl (11 gp). Star ruby (1100 gp).


Social Check DCs


Gilbert Abram, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a moderate pudge and is not very fit. His tied-back hair is brown. His face is scarred and worn.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a white middle class family as the only child. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Knight for hire.

Motivation: He is content; and further expansion of business

Ideals: Passionate. Flaws: Ugly, Shy, Mundane. Bonds: Job. Occupation: Knight

Voice: Sore throat, cough

Attributes [hide]

Gilbert Abram, Male Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)13 (+1) 16 (+3)13 (+1)
Skills Athletics +3, History +4
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. 1 Bullseye lantern. 1 Superior lock.


Social Check DCs

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