Gilbert Gentry, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is styled in orderly dreadlocks. His green eyes are slightly larger than normal.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot resist a sob story and will often dote over anyone who has one.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Money/treasure; and to end his boredom
Ideals: Philantrophist. Flaws: Shy, Mundane. Bonds: Rich. Occupation: Server
Voice: Dark and ominous
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Sylvan, Ignan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 500 gp. 1 Spyglass. 1 Healer’s kit. 1 Masterwork Musical instrument. 1 Silk rope.
Isabella Everleigh, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who usually wears her black robe and has her nunchaku always slung over her shoulder. Her hair is red and very short. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Born in the north her family was never financially stable. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She ran away from her former home and has been making her living as a Mortician for the past few years.
Motivation: Find a way to reverse the transformation of her sister; and expand her business
Flaws: Disease, Antagonistic. Bonds: Poor, Job, Family. Occupation: Mortician
Voice: Scratchy, weak
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 800 gp.
Maynild Harper, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her white hair is drawn into a tight pony tail with a card scrunchie. Her otherwise smooth face is marked with small tiny scars.
Personality: Aggressive, abrasive, and angry, Maynild embodies much of what other species detest in the Humans. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: Maynild was raised in a hard working conservative environment. Through the years after Maynild was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Maynild's father didn't care for her much, and the feeling was mutual. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She has a crush on the local Unemployed; and to reunite with her absent father
Ideals: Artistic, Logical. Flaws: Antagonistic. Bonds: Family, Job, Has a crush. Occupation: Bricklayer
Voice: Low range voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Rich purple corundum (700 gp). Deep blue spinel (500 gp). Golden yellow topaz (500 gp). 1 Minor magic item. 1 Minor magic item.
Galiena Eastaughffe, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears silk and lounges about seductively. She keeps her silver hair in a flapper bob. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: A skeptical and narcissistic woman, Galiena's first love is herself. Her second love is also herself. She is frequently practicing swordplay.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. From her teen years she was always beautiful and desirable, so people have always doted on her. She moves from town to town, unable to find a place to settle.
Motivation: To get a good night's sleep; and she wants nothing more than to rejoin the army
Ideals: Athletic, Impeccable. Flaws: Insomniac. Bonds: Attractive, Military. Occupation: Mason
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 60 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Ignan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: Silver pearl (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!


