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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Vicky Burton, Female Human [Permalink]

Personal [hide]

Description: She has a missing right leg. She typically wears green cloth garments or leather armor. She wears her golden hair down. She has a dull look in her blue eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is lazy and tries to find solutions quickly.

History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her religion dominates her actions.

Flaws: Shy, Lazy. Bonds: Religious, Mentor. Occupation: Unemployed

Voice: Dark and ominous

Attributes [hide]

Vicky Burton, Female Human Paladin 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)14 (+2) 18 (+4)15 (+2)
Skills Animal Handling +7, History +5
Senses Passive Perception 14
Languages Common, Ignan, Giant
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jane Garrick, Female Human [Permalink]

Personal [hide]

Description: This woman wears a fine chain shirt which she covers with blue colored cloaks and clothing. She has a penchant for wearing a ring with an oversized jet on her right hand. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She has a dull look in her blue eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born in the south to a Spice Merchant, Jane learned a great deal about her mother's area of expertise. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: Wants to open a new tavern; and she's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Slave, Job. Occupation: Spice Merchant

Voice: Booming voice

Attributes [hide]

Jane Garrick, Female Human Paladin 5
Medium (4'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)8 (-1) 10 (+0)11 (+0)
Skills Insight +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. 1 Spyglass. 1 Magnifying glass. 1 Climber’s kit. 1 Disguise kit.


Social Check DCs


Heather Blakely, Female Human [Permalink]

Personal [hide]

Description: This woman tends to wear a large brown jacket. She has a penchant for wearing a ring with an oversized sapphire on her left hand. Her silver hair is drawn into a tight pony tail with a skull scrunchie. She has hazel eyes and a brown hat with a grey feather.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She comes from a rich western family. Her mother was a soldier and died while she was still young. Heather was left her mother's suit of armor and trained in its use and care. She tends to her Glassblower job now, and dutifully fulfills any obligations she has.

Motivation: She feels threatened by others; and she wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Fearful. Bonds: Rich, Military, Job. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Heather Blakely, Female Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)13 (+1) 15 (+2)5 (-3)
Skills History +4, Intimidation +0
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp.


Social Check DCs


Manfred Barney, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tattered old clothes. His hair is golden and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Overbrimming with self-confidence, Manfred isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He pushes his goals aggressively. He is also a coward if confronted.

History: A powerful slaver made him what he is. His mother was a soldier and died while he was still young. Manfred was left his mother's suit of armor and trained in its use and care. He has been saving his money to try and buy his sister's freedom.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Mentor, Military. Occupation: Stylist

Voice: Irish accent

Attributes [hide]

Manfred Barney, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)8 (-1) 14 (+2)9 (-1)
Skills Animal Handling +5, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs

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