Reynard Barlow, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a long, green, dusty cloak. He sports a long white beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He will rave to anyone who will listen. He is obsessed with his god.
History: He was born blind and as such lacked many opportunities for work. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted druidic powers by his dying sister.
Motivation: To reunite with his absent father; and his religion dominates his actions
Ideals: Gifted. Flaws: Insane, Disease. Bonds: Attractive, Religious, Family. Occupation: Bookbinder
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Infernal, Celestial
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Lapis lazuli (15 gp). Blue star sapphire (700 gp). Aquamarine (300 gp). Violet garnet (300 gp).
John Adley, Male Human [Permalink]
Personal [hide]
Description: This man wears a tan armored body suit, with a simple grey line shooting up and back down. He has a penchant for wearing a ring with an oversized ruby on his left hand. With a patchy blonde beard and wild blonde hair. His gray eyes are slightly larger than normal.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, John is combative with any and all who dare try his patience in the slightest.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Barrister mother left him crippled. He has built up a small fortune and can afford his own way.
Motivation: He feels kind of lost in life; and money/treasure
Ideals: Justice. Flaws: Depressed, Disease. Bonds: Rich. Occupation: Crown-heir
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 15 (+2) | 16 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Aquan, Sylvan, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 3000 sp.
Arnold Willoughby, Male Human [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He wears brown trousers with black and tan striped suspenders. He wears various colorful collared shirts. His long blonde hair is drawn into a two foot long braid. His eyes are green and he is always smoking a pipe.
Personality: Arnold hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He dropped out of school before completing his studies. Now he works as a writing tutor during his time off.
Motivation: To get a good night's sleep; and to share knowledge with the world
Ideals: Artistic, Logical. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Barkeep
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 8 (-1) | 14 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 pp. Tourmaline (130 gp). Violet garnet (300 gp). Jasper (60 gp).
Trey Nash, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He is well dressed, but even with his fine clothing he looks run-down, and his gloved hand is found clutching a scythe. His head has been shaved. His eyes are blue.
Personality: He hates giants. He views them as having robbed his home of its proper glory. His job bores him to no end. He has decided to make it more interesting.
History: Gifted from a young age, Trey studied abroad. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend.
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Adventurer, Criminal record. Occupation: Bookbinder
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 7 (-2) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Druidic, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 700 gp. Jade (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


