Justin Altham, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears a grey collared shirt and violet pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt, and his gloved hand is found clutching a lance. His chestnut hair is smooth and relatively long. His green eyes dart from person to person to random spaces in the air.
Personality: He is irascible and easily irritated. He enjoys reading and quiet.
History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Logical, Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Nature. Occupation: Dilettante
Voice: Squeaky
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 700 gp.
Beatrice Moreno, Female Human [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She usually wears her brown robe and has her pickaxe always slung over her shoulder. She is bald on top and has large brown tufts of hair around her ears. She wears an eyepatch.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born the only child of a wealthy merchant. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been a successful dealer in antiques buying low and selling high.
Motivation: Regain custody of her son; and to unite with her brother
Ideals: Persistence, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Cartwright
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Shane Westbrook, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear ponchos typically of a light brown in addition to tight pants. He keeps his long white hair kept up in a rat tail. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is business-like. He takes instructions and follows them to the letter. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Actor, but he was a colossal failure. He struck the Doctor job and began his own company from there.
Motivation: To get a good night's sleep; and sabotage a competitor
Ideals: Professionalism. Flaws: Fearful, Mundane, Insomniac. Bonds: Immigrant, Job. Occupation: Doctor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Richard Law, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is short and red. His fierce green eyes like to dwell on things.
Personality: Overbrimming with self-confidence, Richard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. Recently he has begun working with bootleggers and crooks.
Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help
Ideals: Impeccable. Flaws: Insane, Ugly. Bonds: Criminal record, Immigrant. Occupation: Servant
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 9 (-1) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!


