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NPC Generator

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Advanced [show]


Ahlyssa Jacobs, Female Human [Permalink]

Personal [hide]

Description: A 4'7" southern woman, she wears silk and lounges about seductively. She wears her brown hair up. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Gardener arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Ahlyssa was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: She wants nothing more than to rejoin the army; and revenge

Ideals: Optimist. Bonds: Attractive, Rich, Enemies, Military. Occupation: Gardener

Voice: Switch between two voices

Attributes [hide]

Ahlyssa Jacobs, Female Human Paladin 5
Medium (4'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)14 (+2) 11 (+0)18 (+4)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Goblin, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 6000 sp.


Social Check DCs


Sarah Kent, Female Human [Permalink]

Personal [hide]

Description: Standing 4'11", this woman wears dark leathers with embroidery. Her long black hair reaches down to her waist. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: Sarah speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Sarah is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was raised in a mountains tribe. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends; and regain custody of her daughter

Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Nature, Adventurer. Occupation: Priest

Voice: Slurs words

Attributes [hide]

Sarah Kent, Female Human Paladin 5
Medium (4'11") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 8 (-1)14 (+2) 14 (+2)11 (+0)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. Moss agate (10 gp). Zircon (30 gp). Moss agate (10 gp).


Social Check DCs


Beatrice Walcott, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'0" has a big stupid grin on her face most of the time. She wears a custom-built plate barding that's adorned with yellow lining and desert motifs. She has shaved her head bald. Her ears are large.

Personality: Beatrice hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Beatrice was left her father's suit of armor and trained in its use and care. She has never given up on her singing dream.

Motivation: She wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Artistic, Logical, Entrepeneur. Flaws: Ugly. Bonds: Military. Occupation: Armorer

Voice: Jittery and nervous

Attributes [hide]

Beatrice Walcott, Female Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)14 (+2) 8 (-1)14 (+2)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4 Antitoxin. 4 Holy water.


Social Check DCs


Jane Conway, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is generally well dressed albeit a few years behind the times. She has wavy red hair. Her eyes are brown and she is always smoking a pipe.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Bellfounder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Jane Conway, Female Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)6 (-2) 16 (+3)11 (+0)
Skills Animal Handling +6, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Hematite (5 gp). Tiger eye turquoise (5 gp).


Social Check DCs

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