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NPC Generator

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Advanced [show]


Egelina Jacobs, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, white cloak. She is portly but not overly obese. Her black hair is long and unkept. Her ears are large.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She is the product a well kept family trust fund and as such has never really known need. She was an apprentice working in her mother's forge. She has set out to sabotage the competition.

Motivation: Nothing but the best is good enough for her; and she is unsatisfied with her job

Ideals: Justice, Impeccable. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Server

Voice: Puts emphasis on the wrong words

Attributes [hide]

Egelina Jacobs, Female Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 12 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)14 (+2) 9 (-1)13 (+1)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Roland Everly, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and wears a robe, a symbol of luck around his neck, and a crossbow on his belt. His hair is always cut to a buzz. His hazel eyes are passionate and lively.

Personality: He loves telling others what to do and how they should feel about things. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a criminal king-pin and mafia family He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Roland and his spouse have recently divorced.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Fighting, Opinionated. Flaws: Antagonistic. Bonds: Mentor, Criminal record. Occupation: Painter

Voice: Uses sign language

Attributes [hide]

Roland Everly, Male Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Insight +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. Onyx (80 gp). Red garnet (130 gp). Golden yellow topaz (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Langdon, Female Human [Permalink]

Personal [hide]

Description: She stands about 6'0" and has a large pastel mantle and cape that has been intricately interwoven into her brown robe. Her right leg appears badly burned and disfigured. Her black hair has been sun bleached extensively. Her fierce green eyes like to dwell on things.

Personality: A skeptical and narcissistic woman, Millicent's first love is herself. Her second love is also herself. She receives visions of the future at random moments

History: She was born in the south, but her parents moved at a very young age to the west. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Millicent took refuge in the ruined castle and found the beat up mace and armor she uses now. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Impeccable, Gifted. Bonds: Immigrant, Nature. Occupation: Sculptor

Voice: Low range voice

Attributes [hide]

Millicent Langdon, Female Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)17 (+3) 15 (+2)11 (+0)
Skills History +6, Insight +5
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Herleva Dayton, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her long white hair is drawn into a two foot long braid. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She also hits on women, regardless of circumstances.

History: Herleva was born the youngest of three triplets. Herleva was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Herleva decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She now travels the world, in search of power and loot.

Motivation: Wants to work out more often; and to reunite with her old friends

Ideals: Athletic. Bonds: Attractive, Adventurer, Has a crush, Family, Criminal record. Occupation: Junk Dealer

Voice: Pronounces difficult words wrong

Attributes [hide]

Herleva Dayton, Female Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)13 (+1) 5 (-3)13 (+1)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 7
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs

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