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NPC Generator

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Advanced [show]


William Enfield, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries a battered ceremonial dagger and tarnished longbow as well. His brown hair is cut short. His eyes are green and he is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. William took refuge in the old dungeon and found the beat up longbow and armor he uses now. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Addict, Fearful. Bonds: Rich, Nature. Occupation: Interpreter

Voice: Draws out vowels

Attributes [hide]

William Enfield, Male Human Paladin 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)11 (+0) 10 (+0)11 (+0)
Skills Performance +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Theobald Bradly, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears suspenders and tan workpants. His shirt is pastel, and he wears a heavy tan leather apron most of the time. His black hair is matted, messy, and big. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of himself, he believes he is the best Priest born in the past three hundred years. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Theobald lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. In the meantime he has taken over work as a Priest and occasionally as a mercenary.

Motivation: To reunite with his old friends.

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family, Adventurer. Occupation: Priest

Voice: Mousy voice

Attributes [hide]

Theobald Bradly, Male Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)10 (+0) 14 (+2)15 (+2)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp.


Social Check DCs


Agatha Shelly, Female Human [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a grey cloak and cross-gartered white stockings. Her whole body is exceptionally muscular. She has slicked back white hair. Her amber unseeing eyes seem to look past you.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the north her family was never financially stable. Agatha was born on a far northern desert where she grew up under the tutelage of her father, an expert Masseuse. She has been saving her money to try and buy her sister's freedom.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Disease, Terse. Bonds: Immigrant, Poor. Occupation: Masseuse

Voice: pre-pubescent

Attributes [hide]

Agatha Shelly, Female Human Paladin 5
Medium (4'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)15 (+2) 13 (+1)4 (-3)
Skills Arcana +5, Medicine +4
Senses Passive Perception 11
Languages Common, Aquan, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Black pearl (400 gp). Sardonyx (80 gp). Alexandrite (400 gp). Malachite (5 gp).


Social Check DCs


Henry Bradshaw, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses well, typically a more casual-formal manner, he is not a threatening figure. He has a white handlebar mustache and slicked back white hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Aggressive, abrasive, and angry, Henry embodies much of what other species detest in the Humans. Henry is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He got into the Sculptor business at a young age. Through the years after Henry was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Henry's father didn't care for him much, and the feeling was mutual. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Attractive, In love, Family, Job. Occupation: Sculptor

Voice: Speaks with lips pursed

Attributes [hide]

Henry Bradshaw, Male Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)16 (+3) 13 (+1)10 (+0)
Skills Intimidation +3, Nature +6
Senses Passive Perception 11
Languages Common, Infernal, Elven, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40000 cp. White pearl (90 gp). Emerald (1600 gp).


Social Check DCs

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