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NPC Generator

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Advanced [show]


Vicky Altham, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her attire stands in sharp contrast to her quarterstaff, which is beautifully polished and possesses an ornate carving of a skull on it. Her chestnut hair is matted, messy, and big. Her eyes are gray and beady.

Personality: Aggressive, abrasive, and angry, Vicky embodies much of what other species detest in the Humans. She is frequently practicing swordplay.

History: Born to a Bather, her mother struggled to pay the bills. Her mother was a soldier and died while she was still young. Vicky was left her mother's suit of armor and trained in its use and care. She was granted necromantic powers by her dying sister.

Motivation: Doesn't want to be a Knight and was forced into it by her family; and wants to raise her children well

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Poor, Family. Occupation: Knight

Voice: Speaks with back of mouth

Attributes [hide]

Vicky Altham, Female Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)18 (+4) 15 (+2)12 (+1)
Skills Religion +7
Senses Passive Perception 12
Languages Common, Sylvan, Infernal, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Susannah Denholm, Female Human [Permalink]

Personal [hide]

Description: This woman is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She is muscular with a powerful set of arms. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a ruthless business woman, a trait she acquired from her father.

History: She was born on a small isolated farm. Susannah was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Susannah decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She wants revenge against goblins; and she is a bit of a kleptomaniac

Ideals: Optimist, Entrepeneur. Bonds: Nature, Criminal record, Enemies. Occupation: Carpenter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Susannah Denholm, Female Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)11 (+0) 13 (+1)18 (+4)
Skills Investigation +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Beverly, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears professional attire. He has styled his black hair well, parting it to the left. His skin is flawless and his gray eyes scan people very quickly.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the east, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has since lost track of the people in his past.

Motivation: A need for knowledge about a nearby landmark; and find a way to reverse the transformation of his sister

Ideals: Logical. Bonds: Attractive, Immigrant, Family, Adventurer. Occupation: Barber

Voice: Irish accent

Attributes [hide]

Drogo Beverly, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 16 (+3)11 (+0) 11 (+0)10 (+0)
Skills Acrobatics +1, Athletics +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


Eleanor Harper, Female Human [Permalink]

Personal [hide]

Description: She wears bulky black painted plate armor, and she perpetually has her rapier ready. Her hair is golden and curly. Her face is covered beneath a completely black helmet.

Personality: She is business-like. She takes instructions and follows them to the letter. She has a small toy that she constantly fidgets with.

History: Born to a poor family in the city she treasured whatever gifts she got. Like her mother and her sister before her, after school she went straight into learning to become a Cartwright. She tends to her Cartwright job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Fighting, Professionalism. Flaws: Addict. Bonds: Poor, Job. Occupation: Cartwright

Voice: Pirate accent

Attributes [hide]

Eleanor Harper, Female Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 4 (-3)16 (+3) 11 (+0)12 (+1)
Skills Nature +6, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Druidic, Giant
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. Fiery yellow corundum (400 gp). Black pearl (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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