Manfred Melancon, Male Human [Permalink]
Personal [hide]
Description: Standing 5'4", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair and beard is wavy and long. This amber eyed westerner is not easily forgotten.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Manfred lived on a farm with his father, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and his spouse's relatives view him with great suspicion
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Family, Debt. Occupation: Unemployed
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 2000 sp.
Manfred Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is dressed in earthy colors with a brown and black handkerchief worn on his left side. His tied-back hair is red. He wears a mask on his face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. He struck the Painter job and began his own company from there.
Motivation: Further expansion of business; and he has a rivalry with the church that dominates his actions
Ideals: Passionate, Optimist. Bonds: Military, Job, Religious. Occupation: Painter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Auran, Giant
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 30000 cp. 3 Thunderstones. 2 Acid flasks.
Charles Stanton, Male Human [Permalink]
Personal [hide]
Description: Standing 6'1", this man is generally shirtless and showing off his tattooed chest. He has shaved his head bald. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is overprotective of those who hire his services. Around other people he will do his best to conceal his emotions and appear jolly.
History: Gifted from a young age, Charles studied abroad. A gifted student he started as a Priest, but he got bored and became a Seamstress. He has achieved small success as a Seamstress.
Motivation: Many giants want him driven away; and to protect his home
Ideals: Gifted. Flaws: Shy. Bonds: Guardian, Job, Enemies. Occupation: Seamstress
Voice: Squeaky
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 200 gp. Blue star sapphire (1000 gp).
Anne Cooper, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a fine chain shirt which she covers with black colored cloaks and clothing. Her long silver hair is drawn into a two foot long braid. She wears an eyepatch.
Personality: Anne is depressed about a lot of things. She tends to be a nihilist. Flattery will make her almost putty in your hands.
History: Born to a pair of adventurers, Anne grew up listening to her father's many stories. Anne abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.
Motivation: She wants to meet her childhood hero.
Ideals: Logical. Flaws: Ugly, Depressed, Selfish. Bonds: Adventurer. Occupation: Brewer
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 6 (-2) | 13 (+1) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 200 gp. Amber (80 gp). Rock crystal (80 gp). Amber (80 gp).
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