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NPC Generator

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Advanced [show]


Aldous Denholm, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a white Stetson hat and white clothes. His moppish auburn hair is in a traditional bowl cut. His amber eyes dart from person to person to random spaces in the air.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also hits on women, regardless of circumstances.

History: Aldous was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. By chance he met his sister recently and the two have been together since.

Motivation: Seeks redemption; and wants his loneliness to end

Flaws: Antagonistic, PTSD. Bonds: Poor, Has a crush, Family, Criminal record. Occupation: Brewer

Voice: Forgets to breathe while speaking

Attributes [hide]

Aldous Denholm, Male Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)6 (-2) 16 (+3)16 (+3)
Skills Intimidation +6, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp.


Social Check DCs


Eleanor Shirley, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is wearing a long, yellow, dusty cloak. She wears her brown hair down. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a font of random trivia from the lore and stories she has discovered

History: Eleanor was born in the west. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To get a good night's sleep; and to share knowledge with the world

Ideals: Joker, Logical, Persistence. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Stableman

Voice: Old Prospector

Attributes [hide]

Eleanor Shirley, Female Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)14 (+2) 11 (+0)10 (+0)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 50 pp.


Social Check DCs


Sybil Gyula, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears baggy violet pantaloons and a tan scarf. Her silver hair has been sun bleached extensively. Her green eyes lackadaisically let the world flow into them.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Animals are drawn to her, and she is able to talk to them.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sybil took refuge in the ruined castle and found the beat up falchion and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she seems to be bored by most things

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Nature, Immigrant. Occupation: Body Guard

Voice: Scandinavian accent

Attributes [hide]

Sybil Gyula, Female Human Paladin 5
Medium (4'8") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)18 (+4) 18 (+4)14 (+2)
Skills Arcana +7, Investigation +7
Senses Passive Perception 14
Languages Common, Gnome, Druidic, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 600 gp.


Social Check DCs


Anthony Marlee, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes lackadaisically let the world flow into them.

Personality: He has always had a great fascination with Human culture. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the east his family was never financially stable. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In the meantime he has taken over work as a Mercenary and occasionally as a mercenary.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Flaws: Racist. Bonds: Adventurer, Poor, Job. Occupation: Mercenary

Voice: Speaks with back of mouth

Attributes [hide]

Anthony Marlee, Male Human Paladin 5
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)15 (+2) 17 (+3)10 (+0)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs

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