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NPC Generator

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Advanced [show]


Alice Marlowe, Female Human [Permalink]

Personal [hide]

Description: This southern woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her clothes are grease stained in places. She has wavy blonde hair. Her face is scarred and worn.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is obsessed with a lost civilization.

History: Alice was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Alice was born on a far southern mountains where she grew up under the tutelage of her mother, an expert Beggar. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Poor, Immigrant. Occupation: Beggar

Voice: Low range voice

Attributes [hide]

Alice Marlowe, Female Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)10 (+0) 16 (+3)6 (-2)
Skills Performance +1, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 80 pp. Freshwater pearl (4 gp).


Social Check DCs


Roland Cooper, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a pastel vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his pastel boots flare out at the collars. With a patchy red beard and wild red hair. He has hazel eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is skeptical of what others tell him and is slow to trust.

History: Roland lived on a farm with his father, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. By chance he met his sister recently and the two have been together since.

Motivation: To get a good night's sleep; and to reunite with his absent father

Ideals: Gifted. Flaws: Shy, Insomniac. Bonds: Family, Nature. Occupation: Beggar

Voice: Dutch accent

Attributes [hide]

Roland Cooper, Male Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)7 (-2) 11 (+0)12 (+1)
Skills Athletics +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. Lapis lazuli (15 gp). Golden yellow topaz (400 gp). Alexandrite (400 gp).


Social Check DCs


Heward Home, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. He is portly but not overly obese. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise amber.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Cursed with lycanthropy at a very young age, Heward has worked very hard to control his curse. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Flaws: Disease, Antagonistic. Bonds: Criminal record, Family. Occupation: Bellfounder

Voice: Deep voice with rolling R's

Attributes [hide]

Heward Home, Male Human Paladin 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)14 (+2) 10 (+0)18 (+4)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Sylvan, Ignan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Silver comb with moonstones (100 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Ida Marleigh, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is well dressed, constantly wearing a black suit, brown shirt, and red tie. Her hair is always cut to a buzz. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Born to a pair of adventurers, Ida grew up listening to her father's many stories. She moved from fad to fad and when she turned 15 she discovered painting. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: She's looking for her big break; and to reunite with her old friends

Ideals: Athletic, Disciplined, Artistic. Bonds: Attractive, Adventurer. Occupation: Bather

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ida Marleigh, Female Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)11 (+0) 14 (+2)8 (-1)
Skills Persuasion +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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