Kassoon
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NPC Generator

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Advanced [show]


Vicky Shelly, Female Human [Permalink]

Personal [hide]

Description: This woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and sports empty pouches on her belt. Her auburn hair is wavy and long. Her eyes, though not visible through her cowl, are amber.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Vicky was born the youngest of three triplets. She has chosen to use the inheritance that was left to her frivolously. She has been saving her money to try and buy her brother's freedom.

Motivation: She doesn't get along with people that don't share her tastes; and revenge

Ideals: Impeccable. Bonds: Enemies, Has a crush, Family, Rich. Occupation: Body Guard

Voice: Scandinavian accent

Attributes [hide]

Vicky Shelly, Female Human Paladin 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 11 (+0)17 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Oriel Van Es, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears clothing that is held on in multiple layers but all of it is in poor condition. She wears her hair in dreadlocks. Her eyes are blue and catlike.

Personality: She is calm most of the time but flees social interaction. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born several months after her mother was called into army service. Her mother was very strict, and drilled into her lessons on being the perfect lady. She now spends her time doing works of charity.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Philantrophist, Impeccable. Flaws: Shy. Bonds: Poor, Military. Occupation: Beggar

Voice: Creaky witch voice

Attributes [hide]

Oriel Van Es, Female Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 9 (-1)14 (+2)
Skills History +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Infernal, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs


Egelina Graham, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a simple brown robe with yellow stripes complete with hood. She has slicked back silver hair. She has gleaming, smiling blue eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She is the product a well kept family trust fund and as such has never really known need. Egelina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Her religion dominates her actions; and she's looking for her big break

Ideals: Logical. Flaws: Cynical. Bonds: Rich, Adventurer, Religious. Occupation: Server

Voice: Timid voice

Attributes [hide]

Egelina Graham, Female Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)16 (+3) 12 (+1)13 (+1)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic, Sylvan, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp. Violet garnet (300 gp). Aquamarine (300 gp). Freshwater pearl (14 gp). Hematite (14 gp).


Social Check DCs


Agatha Kent, Female Human [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. Her feathered hat is riddled with cuts and holes. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Agatha enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Scribe arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She used her abilities to travel the world and help people.

Motivation: She is greedy.

Ideals: Philantrophist. Flaws: Ugly, Insomniac, Hedonist. Bonds: Rich. Occupation: Scribe

Voice: Scottish accent

Attributes [hide]

Agatha Kent, Female Human Paladin 5
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)9 (-1) 9 (-1)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Alexandrite (200 gp). Banded agate (7 gp). Banded agate (7 gp). Red-brown spinel (150 gp).


Social Check DCs

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