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NPC Generator

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Advanced [show]


Jane Everly, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She dresses in black turtlenecks beneath a pastel coat with brown slacks. She has a long black ponytail with little hanging trinkets. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She is calm most of the time but flees social interaction. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: A powerful wizard made her what she is. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now spends her time doing works of charity.

Motivation: She's looking for her big break; and she has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Adventurer, Mentor. Occupation: Spice Merchant

Voice: Draws out vowels

Attributes [hide]

Jane Everly, Female Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 8 (-1)12 (+1)
Skills Deception +4, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Deep blue spinel (1500 gp). Golden pearl (40 gp). Star ruby (1400 gp). Chrysoberyl (40 gp). 1 Minor magic item.


Social Check DCs


Millicent Van Es, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a black vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her black boots flare out at the collars. She has wavy golden hair. Her brown eyes have a joyful gleam in them most of the time.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was raised in a white middle class family as the only child. Through the years after Millicent was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Millicent's father didn't care for her much, and the feeling was mutual. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is greedy; and to find somewhere to settle down

Ideals: Philantrophist. Flaws: Fearful, Mundane, Antagonistic. Bonds: Rich. Occupation: Unemployed

Voice: Excited and jittery

Attributes [hide]

Millicent Van Es, Female Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)17 (+3) 7 (-2)15 (+2)
Skills Athletics +3, Investigation +6
Senses Passive Perception 8
Languages Common, Giant, Orc, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Aquamarine (800 gp). Onyx (40 gp). Aquamarine (800 gp). Moss agate (9 gp).


Social Check DCs


Emmeline Tenley, Female Human [Permalink]

Personal [hide]

Description: This southern woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her clothes are grease stained in places. She has slicked back white hair. She has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She cannot resist a sob story and will often dote over anyone who has one.

History: Emmeline lived on a farm with her father, near the main road leading to a nearby town. A few years later when the west was not economically sound they moved to her current location. Due to her spouse's obsession with being a Cook they were divorced and she won custody of their son. She worked as a Cartwright, and she later adopted a second son.

Motivation: Her spouse's relatives view her with great suspicion; and marry her brother to traveling adventurers

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Poor, Immigrant, Family. Occupation: Cartwright

Voice: Old Prospector

Attributes [hide]

Emmeline Tenley, Female Human Paladin 5
Medium (4'9") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)18 (+4) 12 (+1)11 (+0)
Skills Intimidation +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Draconic, Sylvan, Elven, Auran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp.


Social Check DCs


Vicky Mitchell, Female Human [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She carries with her a set of greatswords, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She wears her auburn hair down. Her brown eyes peer out from beneath her small green hat.

Personality: She has always had a great fascination with Human culture. When she's not drinking or sleeping the drinks off, she's doing singing.

History: The child of a Barber, who enjoyed hunting, Vicky was taken on many hunting expeditions. Brilliant and gifted she never wanted to apply herself. She was granted divine powers by her dying brother.

Motivation: A strong sense of loyalty to Human people.

Ideals: Fighting, Artistic, Gifted. Flaws: Racist. Bonds: Nature. Occupation: Miner

Voice: Prounounces S like Z

Attributes [hide]

Vicky Mitchell, Female Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)18 (+4) 15 (+2)8 (-1)
Skills Acrobatics +5, History +7
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon, Druidic, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Smoky quartz (40 gp). Fire opal (1600 gp).


Social Check DCs

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