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NPC Generator

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Advanced [show]


Williamina Tickle, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears baggy brown pantaloons and a tan scarf. Her red hair is thinning but still full. Her eyes are a pleasant blue.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was raised in a white middle class family as the only child. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has since lost track of the people in her past.

Motivation: She has money and likes to spend it.

Ideals: Athletic, Passionate. Flaws: Mundane. Bonds: Family, Rich. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Williamina Tickle, Female Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)13 (+1) 14 (+2)8 (-1)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Agnes Blankley, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her golden hair is matted, messy, and big. She has brown eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Sold as a small child to a wizard, Agnes was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When money was particularly tight she was walking through alleys when she overheard a Bather hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. By chance she met her brother recently and the two have been together since.

Motivation: She is compelled to act according to her religious beliefs.

Flaws: Ugly. Bonds: Poor, Family, Religious, Mentor. Occupation: Bather

Voice: Slow speaker

Attributes [hide]

Agnes Blankley, Female Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)13 (+1) 16 (+3)11 (+0)
Skills Deception +3, Insight +6
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. Blue sapphire (1000 gp). 1 Minor magic item.


Social Check DCs


Juliana Marlee, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a perfectly clean shirt and pair of pants. Her silver hair is drawn into a tight pony tail with a butterfly scrunchie. This amber eyed easterner is not easily forgotten.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: The child of eastern immigrants she idolized her mother. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered brigands who tried to eat her hand. She moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and to end her boredom

Flaws: Mundane. Bonds: Attractive, Immigrant, Job, Enemies. Occupation: Mercenary

Voice: Speaks like tongue is numb

Attributes [hide]

Juliana Marlee, Female Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 60 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 16 (+3)18 (+4) 14 (+2)12 (+1)
Skills Athletics +5
Senses Passive Perception 12
Languages Common, Goblin, Gnoll, Auran, Giant
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Large well-done wool tapestry (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Jeweled anklet (1000 gp).


Social Check DCs


Rosalind Dumph, Female Human [Permalink]

Personal [hide]

Description: This woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a penchant for wearing a ring with an oversized topaz on her right hand. She wears her hair in dreadlocks. She wears a mask on her face.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is skeptical of what others tell her and is slow to trust.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Justice. Flaws: Shy. Bonds: Adventurer, Rich, Military. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Rosalind Dumph, Female Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)9 (-1) 17 (+3)9 (-1)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs

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