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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Millicent Beckwith, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a worn and beaten armor. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a great chef.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an athlete and attended two major summer competitions. She never won. She ran away from her former home and has been making her living as a Fortune-teller for the past few years.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Gifted, Athletic. Flaws: Disease. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: Old thin voice

Attributes [hide]

Millicent Beckwith, Female Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)8 (-1) 10 (+0)17 (+3)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp.


Social Check DCs


Beatrice Acton, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a lot of dark rich colors, with gold accents. Her hair is greying and her face has many wrinkles. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: A deeply religious woman she believes everything happens for a reason. She receives visions of the future at random moments

History: The child of eastern immigrants she idolized her father. Through the years after Beatrice was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Beatrice's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Beatrice and her spouse have recently divorced.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Immigrant. Occupation: Merchant

Voice: Sensual and smooth

Attributes [hide]

Beatrice Acton, Female Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 10 (+0)16 (+3) 8 (-1)13 (+1)
Skills Nature +6, Stealth +0
Senses Passive Perception 9
Languages Common, Druidic, Undercommon, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Large well-done wool tapestry (200 gp). A necklace of small pink pearls (1000 gp). Cloth of gold vestments (40 gp).


Social Check DCs


Agnes Clare, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears rags and sports a simple walking cane. Her white hair is still thick. Her fair skin shows little sign of her aristocratic breeding.

Personality: Agnes is depressed about a lot of things. She tends to be a nihilist. She is a great chef.

History: Born to a pair of adventurers, Agnes grew up listening to her mother's many stories. She was an athlete and attended two major summer competitions. She never won. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Poor, Attractive, Adventurer. Occupation: Architect

Voice: Smooth and feminine

Attributes [hide]

Agnes Clare, Female Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)10 (+0) 10 (+0)15 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Alexandrite (700 gp). Freshwater pearl (7 gp).


Social Check DCs


Oriel Darlington, Female Human [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She dresses in grey turtlenecks beneath a white coat with yellow slacks. Sporting a auburn mohawk this woman's hair draws a lot of attention. She is baby faced.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Oriel enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: When she was but 5 years old her parents immigrated from the west. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has a crush on the local Animal Trainer; and she has comitted a past crime that haunts her to this day

Flaws: Antagonistic, Hedonist. Bonds: Immigrant, Criminal record, Has a crush. Occupation: Fisher

Voice: Stutters

Attributes [hide]

Oriel Darlington, Female Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)8 (-1) 13 (+1)17 (+3)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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