Rohesia Snowdon, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is renowned for her bright blue dresses and hats. Her silver hair is heavily combed to the left. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She has always had a great fascination with Human culture. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Rohesia was raised in a hard working conservative environment. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She ran away from her former home and has been making her living as a Priest for the past few years.
Motivation: She is a bit of a kleptomaniac; and regain custody of her daughter
Ideals: Extrovert. Flaws: Ugly, Racist. Bonds: Job, Criminal record, Family. Occupation: Priest
Voice: Pronounces O like U
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 8 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Susannah Wallace, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears many layers of old clothing at all times. Her hair is long and blonde with streaks of white, and is pulled back with small grey clips. Her ears are large.
Personality: Calm and collected, she is a well trained Cook. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born in the north her family was never financially stable. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Cook work with an outfit from a few towns over. Cook work suited her well, and with each successful project, she earned more gold and more respect from her peers. She used her abilities to travel the world and help people.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Cook
Voice: Draws out vowels
Attributes [hide]
Medium (4'11") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 8 (-1) | 18 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Aquan, Druidic, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Emmeline Ainsworth, Female Human [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears rags and sports a simple walking cane. Her golden hair is slicked back into a classic pompadour. She wears round tiny glasses practically rammed into her face.
Personality: Confrontational and typically high on some drug or another. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: The child of a Bather, who enjoyed hunting, Emmeline was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: A deep hatred of giants.
Ideals: Entrepeneur. Flaws: Addict. Bonds: Poor, Nature, Enemies. Occupation: Banker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 19 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Freshwater pearl (12 gp). Black pearl (1300 gp). Tourmaline (100 gp). Zircon (30 gp). 1 Minor magic item.
Alice Ainsley, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many brown ritualistic tattoos. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her chestnut hair down. She has a dull look in her green eyes.
Personality: She dislikes all the random violence that takes place in the south. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born several months after her mother was called into army service. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mortician. She is searching for what she claims is her rightful reward.
Motivation: Find a way to reverse the transformation of her brother; and she is unsatisfied with her job
Ideals: Pacifist. Bonds: Adventurer, Military, Job, Family. Occupation: Mortician
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 200 gp.
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