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NPC Generator

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Advanced [show]


Eva Heiser, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'6" and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is chestnut and curly. She wears crescent spectacles with a black brim.

Personality: She is overprotective of those who hire her services. She has a small toy that she constantly fidgets with.

History: She was born at the edge of vast forest. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: Doesn't want to be a Slave Trader and was forced into it by her family; and she has money and likes to spend it

Flaws: Addict. Bonds: Rich, Guardian, Nature, Adventurer, Family. Occupation: Slave Trader

Voice: Irish accent

Attributes [hide]

Eva Heiser, Female Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)8 (-1) 17 (+3)11 (+0)
Skills Nature +2, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs


Millicent Norton, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her black hair is lengthy and is close to two feet long. She wears large thick round spectacles.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is harsh and unforgiving.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. When money was particularly tight she was walking through alleys when she overheard a Sailor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She inherited the family business which she has now maintained for 8 years.

Motivation: She's repulsed by the PC; and she'd like to take her coworkers down a peg

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Attractive, Job. Occupation: Sailor

Voice: Strong lisp

Attributes [hide]

Millicent Norton, Female Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 14 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 7 (-2)16 (+3) 6 (-2)12 (+1)
Skills Perception +1, Religion +6
Senses Passive Perception 16
Languages Common, Infernal, Terran, Ignan
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. Golden yellow topaz (700 gp).


Social Check DCs


Anselm Colby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a green collared shirt and black pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He sports a flattop hair cut. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He works hard and plays hard.

History: Sold as a small child to a slaver, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His necromantic abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His spouse's relatives view him with great suspicion; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Mentor. Occupation: Laborer

Voice: Sensual and smooth

Attributes [hide]

Anselm Colby, Male Human Paladin 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)11 (+0) 14 (+2)9 (-1)
Skills Medicine +5, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp.


Social Check DCs


Odo Carlisle, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is cut short. His blue unseeing eyes seem to look past you.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Knight arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Fighting, Athletic, Joker. Flaws: Disease. Bonds: Rich. Occupation: Knight

Voice: Indian accent

Attributes [hide]

Odo Carlisle, Male Human Paladin 5
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)16 (+3) 13 (+1)11 (+0)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Infernal, Dwarven, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp.


Social Check DCs

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