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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Theodoric Walpole, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is portly but not overly obese. His silver hair is cut short. He has blue eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Theodoric was born with his father's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up work as a Ruler and fed both sides of the war false information with the goal of increasing casualties.

Motivation: His relatives are trying to arrange a marriage; and further expansion of business

Ideals: Entrepeneur. Flaws: PTSD. Bonds: Attractive, Adventurer, Job, Family. Occupation: Ruler

Voice: Scandinavian accent

Attributes [hide]

Theodoric Walpole, Male Human Paladin 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Deception +4, Survival +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Charles Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep white leather and dull red iron scale mail. He has shaved his head bald. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is afraid of women and trembles around them

History: A powerful wizard made him what he is. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and human compassion

Ideals: Athletic. Flaws: Addict, Antagonistic, Shy. Bonds: Mentor. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Charles Winterbourne, Male Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)10 (+0) 9 (-1)15 (+2)
Skills Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Rhodochrosite (5 gp).


Social Check DCs


Ernest Astley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a tight fitting black shirt and pants. He wears his red hair up. He wears crescent spectacles with a black brim.

Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He is terrified, and will act out of fear; and to be a merchant again

Ideals: Philantrophist. Flaws: Fearful. Bonds: Job, Military, Enemies. Occupation: Shoemaker

Voice: Can't modulate volume

Attributes [hide]

Ernest Astley, Male Human Paladin 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)17 (+3) 10 (+0)9 (-1)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 10
Languages Common, Druidic, Halfling, Draconic
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Elizabeth Shirley, Female Human [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. Her attire stands in sharp contrast to her hammer, which is beautifully polished and possesses an ornate carving of a cross on it. Her blonde hair is lengthy and is close to two feet long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She has a massive crush on the younger sibling of the Performer who has hired her part-time. She cannot resist a sob story and will often dote over anyone who has one.

History: When she was but 3 years old her parents immigrated from the south. From her teen years she was always beautiful and desirable, so people have always doted on her. She moves from town to town, unable to find a place to settle.

Motivation: She wants to get laid; and she's attracted to the pc

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Has a crush, Immigrant. Occupation: Performer

Voice: Slurs words

Attributes [hide]

Elizabeth Shirley, Female Human Paladin 5
Medium (4'8") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)12 (+1) 12 (+1)14 (+2)
Skills Athletics +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs

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