Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Katherine Tinley, Female Human [Permalink]

Personal [hide]

Description: 4'7" and muscular, this northern woman is generally shirtless and showing off her tattooed chest. Her golden hair is wavy and long. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She pushes her goals aggressively. She is also a coward if confronted.

History: Katherine was born with her father's beautiful face. She was an athlete and attended two major summer competitions. She never won. Being a Bricklayer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with her old friends; and she is terrified, and will act out of fear

Ideals: Athletic, Disciplined. Flaws: Fearful. Bonds: Attractive, Criminal record, Adventurer. Occupation: Bricklayer

Voice: Creaky witch voice

Attributes [hide]

Katherine Tinley, Female Human Paladin 5
Medium (4'7") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Nature +3, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Gomory Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a violet and blue handkerchief worn on his left side, and he perpetually has his greataxe ready. His long auburn hair is drawn into a two foot long braid. His eyes are blue.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a small toy that he constantly fidgets with.

History: He was born at the edge of vast plains. His father took him hunting and taught him how to get in the mind of other creatures. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Addict. Bonds: Nature, Adventurer. Occupation: Map Maker

Voice: Posh accent

Attributes [hide]

Gomory Marleigh, Male Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Sapphire pendant on gold chain (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Blakeley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears light armors faded through time and improper care. His chestnut hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: Calm and collected, he is a well trained Mercenary. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: Frederick was born in the north. At a young age he loved to build and create. Like his father and his brother before him, after school he went straight into learning to become a Mercenary. He has drifted from career to career and currently works as a Mercenary.

Motivation: To share knowledge with the world; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Athletic, Persistence, Logical. Bonds: Job. Occupation: Mercenary

Voice: growls and snarls, animalistic

Attributes [hide]

Frederick Blakeley, Male Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 57 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)7 (-2) 14 (+2)14 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Gerald Asheton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in a clean yellow cloak covering his clean studded leather, and a wedding ring on his left hand. He has moderate length brown hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Adventurer father left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly, Antagonistic, Disease. Bonds: In love. Occupation: Doctor

Voice: Mumbles to self between sentences

Attributes [hide]

Gerald Asheton, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. 1 Superior lock.


Social Check DCs

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