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NPC Generator

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Lvl.
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Advanced [show]


Norman Blankley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, red, dusty cloak. His head has been shaved. His violet eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses divination through singing.

History: Born to a pair of adventurers, Norman grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business; and to be a guard again

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor, Job, Adventurer. Occupation: Shoemaker

Voice: Booming voice

Attributes [hide]

Norman Blankley, Male Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)10 (+0) 13 (+1)9 (-1)
Skills Insight +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Silver pearl (40 gp). Bloodstone (50 gp). 1 Minor magic item.


Social Check DCs


Ermina Marlowe, Female Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this northern woman wears bulky pastel painted plate armor. She sports red long hair. She has blue eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her job bores her to no end. She has decided to make it more interesting.

History: She was born into a rich family. From there she went from mercenary job to mercenary job. She used her abilities to trick people and travel the world for free.

Motivation: Obtaining odd cultural Human artifacts is her passion.

Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, Criminal record, Rich. Occupation: Stylist

Voice: Pirate accent

Attributes [hide]

Ermina Marlowe, Female Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)13 (+1) 12 (+1)9 (-1)
Skills Religion +4, Stealth +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Altham, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has wavy blonde hair. His eyes are amber.

Personality: Calm and collected, he is a well trained Blacksmith. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the south to a Blacksmith, Lance learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 10 years.

Motivation: Expand his business.

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Job, Religious. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

Lance Altham, Male Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)10 (+0) 13 (+1)6 (-2)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Tiger eye turquoise (6 gp). Fire opal (1300 gp). Silver pearl (70 gp).


Social Check DCs


Drogo Berkeley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet and beady.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Drogo is combative with any and all who dare try his patience in the slightest.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Slave, Adventurer. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Drogo Berkeley, Male Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)14 (+2) 3 (-4)16 (+3)
Skills Intimidation +6, Perception -1
Senses Passive Perception 9
Languages Common, Gnoll, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 gp. Banded agate (10 gp). Rhodochrosite (10 gp). Freshwater pearl (10 gp).


Social Check DCs

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