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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Millicent Kendal, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She sports black clothing, slightly heavier than average wear. Her white hair, when down, is lengthy. She tend to wears goggles to shield her eyes.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is obsessed with a lost civilization.

History: Gifted from a young age, Millicent studied abroad. From there she went from mercenary job to mercenary job. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She doesn't get along with people that don't share her tastes; and she wants to meet her childhood hero

Ideals: Gifted, Impeccable. Flaws: Disease. Bonds: Enemies, Adventurer. Occupation: Doctor

Voice: Sighs a lot, exhausted

Attributes [hide]

Millicent Kendal, Female Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)11 (+0) 17 (+3)15 (+2)
Skills History +3, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. Violet garnet (1500 gp).


Social Check DCs


Gerald Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears a blue collared shirt and grey pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has no hair. He has gray eyes and a blue hat with a grey feather.

Personality: His tongue was cut out and he uses sign language. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Revenge; and a deep hatred of illithids

Flaws: Ugly, Disease. Bonds: Rich, Religious, Enemies. Occupation: Actor

Voice: Uses lots of figures of speech

Attributes [hide]

Gerald Willoughby, Male Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Insight +4, Investigation +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Eva Blythe, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has done her best to style her auburn hair to look like a famous performer. Her gray eyes dart from person to person to random spaces in the air.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born in the south to a Mercenary, Eva learned a great deal about her father's area of expertise. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Eva Blythe, Female Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)15 (+2) 12 (+1)15 (+2)
Skills History +5, Stealth +5
Senses Passive Perception 11
Languages Common, Giant, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriel Dalton, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 4'7" and is a bit bulky. She is very muscular particularly in the legs. She dresses like a well dressed Gardener does. Her brown hair is still thick. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Oriel will drive conversation. She has a small toy that she constantly fidgets with.

History: She was born in a small desert village. Oriel abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She has passion for adventuring and risk; and she'd like to take her coworkers down a peg

Ideals: Extrovert. Flaws: Addict. Bonds: Job, Nature, Adventurer. Occupation: Gardener

Voice: Uses sign language

Attributes [hide]

Oriel Dalton, Female Human Paladin 5
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)14 (+2) 7 (-2)15 (+2)
Skills Medicine +1, Religion +5
Senses Passive Perception 8
Languages Common, Auran, Druidic
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp.


Social Check DCs

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