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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gerald Barton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is still thick. His eyes, though not visible through his cowl, are gray.

Personality: Aggressive, abrasive, and angry, Gerald embodies much of what other species detest in the Humans. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a white middle class family as the only child. Like his mother and his sister before him, after school he went straight into learning to become a Mayor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Flaws: Antagonistic, Shy, Mundane. Bonds: Rich, Job. Occupation: Mayor

Voice: Scottish accent

Attributes [hide]

Gerald Barton, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 13 (+1)18 (+4) 15 (+2)12 (+1)
Skills Acrobatics +1, Investigation +7
Senses Passive Perception 12
Languages Common, Auran, Sylvan, Gnoll, Halfling
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Margery Brent, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears an entirely white suit with green socks and a vest with buckled shoes. Her blonde hair is kept up in a ponytail inside a top hat. Her eyes are hazel.

Personality: Aggressive, abrasive, and angry, Margery embodies much of what other species detest in the Humans. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was raised in a forest tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She moves from town to town, unable to find a place to settle.

Motivation: She has a rivalry with the Church that dominates her actions; and to prove her worth to the world

Flaws: Antagonistic, Impulsive. Bonds: Nature, Immigrant, Religious. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

Margery Brent, Female Human Paladin 5
Medium (4'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)9 (-1) 12 (+1)16 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp.


Social Check DCs


Ahlyssa Van Es, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Navigator uniform, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'3" when asserting herself. She keeps her white hair in a flapper bob. She tend to wears goggles to shield her eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village she learned the ways of the warrior from her mother. She was an apprentice working in her mother's forge. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Justice, Philantrophist, Fighting. Flaws: Disease. Bonds: Job. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Ahlyssa Van Es, Female Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 8 (-1)13 (+1) 12 (+1)6 (-2)
Skills Investigation +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp.


Social Check DCs


Alice Benson, Female Human [Permalink]

Personal [hide]

Description: She dresses like a well dressed Weaver does. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a deerstalker hat to hide her balding. Her eyes are amber.

Personality: She hates drow. She views them as having robbed her home of its proper glory. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Alice hails from a village terrorized by drow. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Weaver work with an outfit from a few towns over. Weaver work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Weaver like her mother before her.

Motivation: Revenge; and sabotage a competitor

Flaws: Antagonistic. Bonds: Job, Attractive, Enemies. Occupation: Weaver

Voice: Low and grunting

Attributes [hide]

Alice Benson, Female Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)14 (+2) 18 (+4)14 (+2)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 14
Languages Common, Terran, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 300 gp. Aquamarine (1200 gp). Deep blue spinel (1200 gp).


Social Check DCs

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