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NPC Generator

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Advanced [show]


Emma Sydney, Female Human [Permalink]

Personal [hide]

Description: This woman wears professional attire. She is muscular with a powerful set of arms. She wears a wide-brimmed hat to hide her balding. Her violet eyes are slightly larger than normal.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She is frequently practicing swordplay.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Emma was born on a far eastern island where she grew up under the tutelage of her father, an expert Carter. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Many dire rats want her driven away.

Bonds: Attractive, Enemies, Adventurer, Military, Immigrant. Occupation: Carter

Voice: Squeaky

Attributes [hide]

Emma Sydney, Female Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 62 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)9 (-1) 6 (-2)12 (+1)
Skills Insight +1, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Ainsley, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With bright black hair. Her eyes are violet and catlike.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is lazy, self-centered, vain, and jealous.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and wants to work out more often

Ideals: Entrepeneur, Athletic, Opinionated. Flaws: Selfish. Bonds: Rich. Occupation: Actor

Voice: Dark and ominous

Attributes [hide]

Mary Ainsley, Female Human Paladin 5
Medium (4'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)14 (+2) 12 (+1)9 (-1)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs


Shane Pickering, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this northern man is wearing a perfectly clean shirt and pair of pants. With bright auburn hair and a scraggly beard. His brown eyes peer out from beneath his small yellow hat.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his father and his brother before him, after school he went straight into learning to become a Miner. He then took over the family business and is one of the better Miner for hire.

Motivation: He is compelled to act according to his religious beliefs; and he is content

Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, Rich, Job, Religious. Occupation: Miner

Voice: Low and grunting

Attributes [hide]

Shane Pickering, Male Human Paladin 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)10 (+0) 15 (+2)15 (+2)
Skills History +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp.


Social Check DCs


Trey Tinley, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear flannel, he is not a threatening figure. His white hair is singed and shortened. His eyes are a pleasant green.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He misses his home and complains about the freezing weather, even in summer.

History: Trey lived on a farm with his father, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Trey took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. Due to his spouse's obsession with being a Sage they were divorced and he won custody of their son. He worked as a Body Guard, and he later adopted a second son.

Motivation: Doesn't want to be a Body Guard and was forced into it by his family.

Flaws: Ugly, Shy. Bonds: Immigrant, Family, Nature. Occupation: Body Guard

Voice: Dark and ominous

Attributes [hide]

Trey Tinley, Male Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 11 (+0)9 (-1)
Skills History +3, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. Jet (150 gp). Chrysoprase (30 gp).


Social Check DCs

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