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NPC Generator

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Advanced [show]


Godfrey Clifford, Male Human [Permalink]

Personal [hide]

Description: He wears a violet shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He would rather hide behind his crafts than deal with other people.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Paladin school at a young age so that he could practice his arcane talents. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a glassblower again

Ideals: Fighting, Artistic, Gifted. Flaws: Shy. Bonds: Immigrant. Occupation: Bellfounder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Godfrey Clifford, Male Human Paladin 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)16 (+3) 7 (-2)12 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Auran, Gnoll, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp.


Social Check DCs


Ahlyssa Eastaughffe, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Miner uniform. She has styled her red hair well, parting it to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Eccentric and domineering, Ahlyssa will drive conversation. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the east to a Miner, Ahlyssa learned a great deal about her mother's area of expertise. From there she went from mercenary job to mercenary job. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Balancing her hectic life and new Miner responsibilities is difficult; and she desires power and/or immortality

Ideals: Extrovert, Logical. Flaws: Insomniac. Bonds: Job, Adventurer. Occupation: Miner

Voice: Soothing and warm

Attributes [hide]

Ahlyssa Eastaughffe, Female Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)6 (-2) 10 (+0)14 (+2)
Skills Investigation +1, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Citrine (40 gp). Jasper (40 gp). Deep green spinel (40 gp). Moss agate (4 gp). 1 Minor magic item.


Social Check DCs


Susannah Anderton, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses well, wearing violet shirts, loose pants, and blazers most of the time. With wild red hair. She tend to wears goggles to shield her eyes.

Personality: She is almost excessively polite to everyone, even when angry. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Susannah was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with her childhood friend; and obtaining odd cultural human artifacts is her passion

Flaws: Shy. Bonds: Attractive, Immigrant, Poor, Adventurer. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Susannah Anderton, Female Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Acrobatics +2, Athletics +5
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 90 pp. Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Millicent Bradly, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears suspenders and violet workpants. Her shirt is grey, and she wears a heavy violet leather apron most of the time. Her brown hair is long and unkept. Her eyes are gray.

Personality: Stoic and calm, she prefers to meditate than take action. She also has developed a complete distrust of the Weaver profession.

History: She was born in the east, but her parents moved at a very young age to the north. Her family was turned out during the war. She and her family wandered east to less war torn lands. She left for the east, certain she would find work there.

Motivation: She is unsatisfied with her job; and expand her business

Ideals: Disciplined. Flaws: Ugly, PTSD. Bonds: Job, Immigrant. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

Millicent Bradly, Female Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)12 (+1) 15 (+2)11 (+0)
Skills Deception +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs

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