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NPC Generator

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Advanced [show]


Heather Byron, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is always cut to a buzz. Her thin eyebrows rest above her beady violet eyes.

Personality: Cocky and sure of herself, she believes she is the best Merchant born in the past three hundred years. She is obsessed with finding treasure.

History: Heather was raised in a hard working conservative environment. A gypsy cursed her at a young age, leading to her ugly appearance. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Ideals: Entrepeneur, Athletic. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Heather Byron, Female Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hugolina Dayton, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears baggy blue pantaloons and a tan scarf, she is not a threatening figure. She has a very tight haircut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born in the north, but her parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to her current location. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk; and obtaining odd cultural human artifacts is her passion

Ideals: Logical. Flaws: Insane. Bonds: Nature, Adventurer, Immigrant. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Hugolina Dayton, Female Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)8 (-1) 15 (+2)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Conrad Darby, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man is well dressed, constantly wearing a grey suit, brown shirt, and grey tie. His hair is blonde and curly. His eyes are violet and he is always smoking a pipe.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Conrad grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Conrad. He has drifted from career to career and currently works as a Carpenter.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult.

Ideals: Artistic. Bonds: Job, Has a crush, Criminal record. Occupation: Carpenter

Voice: Uses lots of figures of speech

Attributes [hide]

Conrad Darby, Male Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 12 (+1)17 (+3)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Draconic, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heather Brandon, Female Human [Permalink]

Personal [hide]

Description: This woman wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greatsword, just in case, and sports empty pouches on her belt. Her red hair is heavily combed to the right. She wears a mask on her face.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a bit of a xeno-phobe, disliking non-Humans.

History: Heather lived on a farm with her mother, near the main road leading to a nearby town. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Due to her spouse's obsession with being a Knight they were divorced and she won custody of their son. She worked as a Crown-heir, and she later adopted a second son.

Motivation: Revenge; and her spouse's relatives view her with great suspicion

Flaws: Antagonistic, Racist, PTSD. Bonds: Family, Enemies. Occupation: Crown-heir

Voice: Scratchy, weak

Attributes [hide]

Heather Brandon, Female Human Paladin 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)12 (+1) 12 (+1)12 (+1)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp.


Social Check DCs

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