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NPC Generator

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Advanced [show]


Thomas Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long brown hair kept up in a rat tail. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Blacksmith. He is obsessed with his god.

History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He has achieved small success as a Blacksmith.

Motivation: Expand his business; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job, Religious. Occupation: Blacksmith

Voice: Spits words with contempt

Attributes [hide]

Thomas Wakefield, Male Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Medicine +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Hadwisa Hayhurst, Female Human [Permalink]

Personal [hide]

Description: She wears green leather gloves, a green jacket, and tight pants. She is portly but not overly obese. Her tied-back hair is red. Her otherwise smooth face is marked with small tiny scars.

Personality: She is calm most of the time but flees social interaction. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She was born in the west, but her parents moved at a very young age to the east. Because her father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her mother from journeying west to reunite her family. She left for the west, certain she would find work there.

Motivation: Revenge; and she is greedy

Flaws: Shy. Bonds: Enemies, Immigrant, Rich. Occupation: Mayor

Voice: Speaks through clenched teeth

Attributes [hide]

Hadwisa Hayhurst, Female Human Paladin 5
Medium (4'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)16 (+3) 15 (+2)13 (+1)
Skills Arcana +6, Deception +4
Senses Passive Perception 12
Languages Common, Sylvan, Terran, Celestial
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Sarah Shirley, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. Her moppish black hair is in a traditional bowl cut. Her green eyes have a joyful gleam in them most of the time.

Personality: She is mildly Human supremacist, though she does not identify as such. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Sarah was raised in a hard working conservative environment. She was an apprentice working in her father's forge. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and balancing her hectic life and new barkeep responsibilities is difficult

Flaws: Racist, Impulsive, Ugly. Bonds: Job, Adventurer. Occupation: Barkeep

Voice: Nasally tone

Attributes [hide]

Sarah Shirley, Female Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)18 (+4) 6 (-2)11 (+0)
Skills Athletics +4, Stealth +4
Senses Passive Perception 8
Languages Common, Draconic, Auran, Ignan, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Gerald Carlyle, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Disciplined, Joker, Fighting. Flaws: Ugly. Bonds: Religious. Occupation: Shoemaker

Voice: Hollow voice

Attributes [hide]

Gerald Carlyle, Male Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)10 (+0) 17 (+3)13 (+1)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp.


Social Check DCs

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