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NPC Generator

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Advanced [show]


Patrick Budd, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a butterfly on it. His brown hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the west. His family was turned out during the war. He and his family wandered west to less war torn lands. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Flaws: Shy, PTSD. Bonds: Attractive, Adventurer, Immigrant. Occupation: Spy

Voice: Can't modulate volume

Attributes [hide]

Patrick Budd, Male Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)15 (+2) 14 (+2)13 (+1)
Skills Investigation +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Black pearl (1500 gp). Silver pearl (100 gp).


Social Check DCs


Alice Staurheim, Female Human [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She carries a battered dagger and tarnished greatsword as well. She wears her brown hair up in a very large beehive style do. Her eyes are violet.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Alice grew up listening to her mother's many stories. She worked as a nervous Mercenary and found it very stressful. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She feels the way she acts is they only way to get by in the world; and she wants to meet her childhood hero

Ideals: Fighting, Persistence, Impeccable. Bonds: Adventurer, Job. Occupation: Mercenary

Voice: Uses lots of figures of speech

Attributes [hide]

Alice Staurheim, Female Human Paladin 5
Medium (4'11") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)13 (+1) 5 (-3)17 (+3)
Skills Performance +6, Survival +0
Senses Passive Perception 7
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 sp. Lapis lazuli (4 gp). Moss agate (4 gp). Aquamarine (500 gp).


Social Check DCs


Emmeline Barclay, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a custom-built plate barding that's adorned with black lining and desert motifs. Her golden hair is thinning but still full. Her eyes are a pleasant violet.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Emmeline was born the youngest of three triplets. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She has since lost track of the people in her past.

Motivation: To end her boredom; and an old rival family wants her found

Flaws: Antagonistic, Hedonist, Mundane. Bonds: Family, Immigrant. Occupation: Tailor

Voice: Smoker's lung

Attributes [hide]

Emmeline Barclay, Female Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)16 (+3) 16 (+3)10 (+0)
Skills Athletics +1, Nature +6
Senses Passive Perception 13
Languages Common, Gnoll, Terran, Infernal
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Graham, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a brown tunic with black highlights, and long brown pants that bunch up around his shoes, and is pretty ugly. His brown hair is braided into rings. His eyes, though not visible through his cowl, are brown.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants to meet his childhood hero; and expand his business

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Rich, Adventurer. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Balimaar Graham, Male Human Paladin 5
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Nature +4, Stealth +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. Gold and topaz bottle stopper cork (1500 gp). Jeweled anklet (1000 gp).


Social Check DCs

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