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NPC Generator

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Advanced [show]


Emmeline Home, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her silver hair has been sun bleached extensively. Her eyes are a pleasant hazel.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Emmeline hails from a village terrorized by gnolls. In her 11th year, her parents were killed by a gnolls raid, leaving Emmeline alone in the world. After a stint in an orphanage, she was adopted. She's also a talented Soapmaker, but doesn't like to broadcast it.

Motivation: Obtaining odd cultural Human artifacts is her passion; and many gnolls want her driven away

Flaws: Ugly. Bonds: Family, Enemies, Job, Adventurer. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Emmeline Home, Female Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)9 (-1) 15 (+2)10 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Wymar Law, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears clothing that is held on in multiple layers but all of it is in poor condition. With bright silver hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Wymar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and expand his business

Flaws: Shy, Insane. Bonds: Poor, Attractive, Immigrant. Occupation: Beggar

Voice: Speaks with lips pursed

Attributes [hide]

Wymar Law, Male Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 6 (-2)15 (+2) 16 (+3)13 (+1)
Skills Deception +4, Medicine +6
Senses Passive Perception 13
Languages Common, Aquan, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. Violet garnet (200 gp). Citrine (50 gp).


Social Check DCs


Adelard Blankley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is dressed in a clean white cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. His black hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Cook, but he got bored and became a Dyer. He struck the Dyer job and began his own company from there.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Antagonistic. Bonds: Slave, Adventurer, Rich, Job. Occupation: Dyer

Voice: growls and snarls, animalistic

Attributes [hide]

Adelard Blankley, Male Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)14 (+2) 14 (+2)9 (-1)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Rhodochrosite (7 gp).


Social Check DCs


Adam Quinton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has white hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a very good compulsive liar and kleptomaniac.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Adam was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Adam decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, In love, Criminal record. Occupation: Bricklayer

Voice: Stutters

Attributes [hide]

Adam Quinton, Male Human Paladin 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)17 (+3) 17 (+3)14 (+2)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 13
Languages Common, Infernal, Halfling, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. Sardonyx (80 gp).


Social Check DCs

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