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NPC Generator

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Advanced [show]


Godfrey Yeardley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tan vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his tan boots flare out at the collars. He wears his black hair up in a very large beehive style do. His eyes are a pleasant green.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not believe in violence as a means to an end. He is a dedicated Shoemaker but believes his peers are too gung-ho.

History: When he was but 8 years old his parents immigrated from the west. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Pacifist. Flaws: Mundane. Bonds: Attractive, Immigrant, Rich. Occupation: Shoemaker

Voice: Old Prospector

Attributes [hide]

Godfrey Yeardley, Male Human Paladin 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)9 (-1) 11 (+0)7 (-2)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp.


Social Check DCs


Ermina Mitchell, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a tan vest and prefers red and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her tied-back hair is blonde. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. A true patriot, Ermina would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Ermina was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her father was a soldier and died while she was still young. Ermina was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and wants to raise her children well

Flaws: Ugly, Shy. Bonds: Immigrant, Military, Poor. Occupation: Roofer

Voice: Sounds elderly

Attributes [hide]

Ermina Mitchell, Female Human Paladin 5
Medium (4'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)15 (+2) 13 (+1)16 (+3)
Skills Athletics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Aquan, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 80 pp.


Social Check DCs


Giselle Carlisle, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a faded coat and loose pants complete with wide-brimmed hat. She has wavy white hair. Her eyes are likewise blue.

Personality: She hates drow. She views them as having robbed her home of its proper glory. She has all her life been fascinated with painting.

History: Giselle was raised in a hard working conservative environment. She worked as a nervous Sailor and found it very stressful. She moves from town to town, unable to find a place to settle.

Motivation: She loathes her own lifestyle; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Artistic. Flaws: Depressed. Bonds: Immigrant, Enemies, Job. Occupation: Sailor

Voice: Speaks in third person

Attributes [hide]

Giselle Carlisle, Female Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)10 (+0) 8 (-1)14 (+2)
Skills Athletics +4, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Kody Tyndall, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a red costume with the symbols of the four houses of cards on his torso. With a patchy silver beard and wild silver hair. His green eyes are passionate and lively.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Sold as a small child to a wizard, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and he is terrified, and will act out of fear

Ideals: Athletic, Philantrophist. Flaws: Fearful, PTSD. Bonds: Mentor. Occupation: Cartwright

Voice: Low range voice

Attributes [hide]

Kody Tyndall, Male Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 10 (+0)8 (-1)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Draconic, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). An abacus with copper, silver and gold markers (180 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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