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NPC Generator

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Advanced [show]


Mary Denholm, Female Human [Permalink]

Personal [hide]

Description: She wears a tan deerstalker hat and tan clothes. Her black hair is cut short with large spiked bangs in the front. This hazel eyed westerner is not easily forgotten.

Personality: Eccentric and domineering, Mary will drive conversation. She always tries to repair and not replace. It was this mentality that drove her into the Tailor business.

History: She was born the only child of a wealthy merchant. Her mother was a mechanic, and taught her how to fix just about anything. She has achieved small success as a Tailor.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Extrovert, Persistence, Entrepeneur. Bonds: Job. Occupation: Tailor

Voice: Russian accent

Attributes [hide]

Mary Denholm, Female Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)8 (-1) 13 (+1)18 (+4)
Skills History +2, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Sybil Wade, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. Her brown hair, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Aggressive, abrasive, and angry, Sybil embodies much of what other species detest in the Humans. She feeds upon the attention of others.

History: Born in the east her family was never financially stable. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Due to her spouse's obsession with being a Navigator they were divorced and she won custody of their daughter. She worked as a Knight, and she later adopted a second daughter.

Motivation: She wants nothing more than to rejoin the army; and doesn't want to be a knight and was forced into it by her family

Flaws: Antagonistic. Bonds: Attractive, Poor, Family, Military. Occupation: Knight

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Sybil Wade, Female Human Paladin 5
Medium (4'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)17 (+3) 12 (+1)6 (-2)
Skills Athletics +2, Stealth +4
Senses Passive Perception 11
Languages Common, Ignan, Undercommon, Terran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp.


Social Check DCs


Susannah Clinton, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears blue trousers with violet and tan striped suspenders. She wears various colorful collared shirts. Her hair is blonde and very short. She has blue eyes and a blue hat with a violet feather.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her psionic abilities were realized during a raid on her village. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic, Justice, Philantrophist, Gifted, Entrepeneur. Occupation: Animal Trainer

Voice: Forgets to breathe while speaking

Attributes [hide]

Susannah Clinton, Female Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)12 (+1) 10 (+0)16 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Carnelian (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Appleton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear ponchos typically of a light tan in addition to tight pants. He has styled his golden hair well, parting it to the left. He has several tiny emerald earrings on each ear.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born into a rich family. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. By chance he met his sister recently and the two have been together since.

Motivation: He is greedy.

Ideals: Opinionated. Flaws: Shy. Bonds: Rich, Family. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

Rolf Appleton, Male Human Paladin 5
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. 1 Masterwork Thieves’ tools. 1 Good lock. 1 Bullseye lantern. 1 Masterwork Artisan’s tools.


Social Check DCs

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