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NPC Generator

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Advanced [show]


Anne Wilberforce, Female Human [Permalink]

Personal [hide]

Description: A 4'10" northern woman, she is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft pastel waves gently in the breeze. Her hair is blonde, silky, and of moderate length. Her gray eyes are slightly larger than normal.

Personality: Always inclined to offer people food she seems plenty friendly. She is a very good compulsive liar and kleptomaniac.

History: She was born blind and as such lacked many opportunities for work. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now spends her time doing works of charity.

Motivation: She is greedy; and she has comitted a past crime that haunts her to this day

Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Attractive, Criminal record. Occupation: Cartwright

Voice: Scottish accent

Attributes [hide]

Anne Wilberforce, Female Human Paladin 5
Medium (4'10") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 18 (+4)14 (+2) 9 (-1)12 (+1)
Skills Intimidation +4
Senses Passive Perception 9
Languages Common, Giant, Ignan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. 1 Average lock. 1 Healer’s kit. 1 Masterwork Artisan’s tools. 1 Magnifying glass.


Social Check DCs


Matilda Weld, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Guard uniform. Sporting a red mohawk this woman's hair draws a lot of attention. Her otherwise smooth face is marked with small tiny scars.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born in a small mountains village. She moved from fad to fad and when she turned 15 she discovered music. She has never given up on her music dream.

Motivation: Balancing her hectic life and new Guard responsibilities is difficult.

Ideals: Artistic. Flaws: Selfish, Impulsive. Bonds: Job, Nature. Occupation: Guard

Voice: Sounds elderly

Attributes [hide]

Matilda Weld, Female Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 8 (-1)12 (+1)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Marlee, Male Human [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a tan coat with pastel slacks. He carries a battered mace and tarnished pickaxe as well. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He feeds upon the attention of others.

History: He was always a brilliant, if unscrupulous mind. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle

Ideals: Fighting, Logical. Flaws: Depressed, Insane. Bonds: Attractive. Occupation: Soapmaker

Voice: Timid voice

Attributes [hide]

Roger Marlee, Male Human Paladin 5
Medium (6'2") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)6 (-2) 7 (-2)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Malachite (10 gp). Chalcedony (40 gp). Jet (150 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Odo Badger, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and tan robe with the hood down. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has wavy chestnut hair. He has several tiny jet earrings on each ear.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After months of barely getting by, Odo managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He would like to get married and retire; and obtaining odd cultural human artifacts is his passion

Bonds: Rich, Criminal record, Has a crush, Adventurer, Religious. Occupation: Fortune-teller

Voice: Scottish accent

Attributes [hide]

Odo Badger, Male Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)14 (+2) 15 (+2)10 (+0)
Skills Intimidation +3, Religion +5
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs

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